Kensai wrote:Theoretically yes. The same goes for the Ottoman Empire and Italy. However the AI is quite deterministic at the moment (something I wish we could change, ie make the AI choose with some lesser probability certain events, especially when not playing the historical war plans, if that possible) and you will almost never have enough influence to drag them to your camp first. In a multiplayer it is possible. There again, few players will let their historical allies slip away.
Kensai wrote:Still, this kind of pre-war diplo is not implemented. In late July you only select the war plans, but the war will be happening. This is a war game.
Kensai wrote:What can I tell you, bob? The game starts ALWAYS with Germany-Austria at war with France and Russia-Serbia. There is no pre-war diplo. Sorry.
Perhaps there were thoughts to have Serbia fold or not fold (you get a "historical" event for that), but it always starts the same way.
Kensai wrote:Perhaps. But perhaps you will find more luck by asking the WW1G devs adding missing EAW features, albeit this would be far far harder!
Seriously though, let's have v1.01 and some more theaters & starting dates first, and future DLCs might add all the functionality of the world. It is not impossible what you are asking, simply not a priority, from what I understand.
Kensai wrote:I know, but you still take an event that shows that Serbia decided for the historical outcome: to deny the ultimatum!
Perhaps in the future we could have options such as the ones in RUS "Drang Nach Osten" where the Russians could fake their agreement.
HerrDan wrote:Indeed I think the game isn't deterministic at all. I can't really understand all this whining about "poker" the game is about war, not poker! apy:
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