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Mtsg

Posted: Wed Sep 03, 2014 7:24 pm
by marek1978
I am bit confussed
1.)
Do MTSG happens only beetwen Armies attached to the very same high command? Or it happens between all 3star stacks? Or between all stack with general? No matter if he is 2 or 3 star one? ( developers were saying something like that will happen to allow keeping the front line?

2.
Defeat in battle makes all units retreat to the same region ? Thus creating big hole in your front?
Way of avoiding is passive posture or avoid combat order for units you don’t want to do MTSG?
3.)
Does it make sense to create big stacks as reseves? In the back of the fron line?

Posted: Wed Sep 03, 2014 7:31 pm
by Merlin
1. All corps and higher, though the GHQ won't fight unless directly attacked; it just dumps its support units into the available pool for the battle.

2. Defend in depth.

3. Defend in depth. :D

Posted: Wed Sep 03, 2014 7:33 pm
by Highlandcharge
The way to avoid MTSG is to put your stack on evade combat with normal defensive posture setting (general needs to be activated) that way the troops will stay in there trenches, not MTSG and fight if there region is directly attacked...


I find to make this work its best to play with veteran activation...(thanks Ebbingford )

Posted: Wed Sep 03, 2014 7:40 pm
by marek1978
Merlin wrote:1. All corps and higher, though the GHQ won't fight unless directly attacked; it just dumps its support units into the available pool for the battle.

2. Defend in depth.

3. Defend in depth. :D



wouldn it make sense to make units that did MTSG to return to their trenches? -

Posted: Wed Sep 03, 2014 7:44 pm
by Kensai
Highlandcharge wrote:general needs to be activated


What do you mean by that? General does not need to be activated to march to the sound of guns, afaik. But the probability of this happening will be definitely lower.

Posted: Thu Sep 04, 2014 1:47 am
by Altaris
Kensai wrote:What do you mean by that? General does not need to be activated to march to the sound of guns, afaik. But the probability of this happening will be definitely lower.


He means you can't put a stack on "Evade Combat" unless it's activated.

Posted: Thu Sep 04, 2014 3:27 am
by Merlin
marek1978 wrote:wouldn it make sense to make units that did MTSG to return to their trenches? -


You would think so, but I kind of like the way it is. You generally end up with a really convenient counterattack force, leading to lots of fighting over one region and an expansion of regional assaults into general offensives, which then die down due to fatigue and attrition.

Posted: Thu Sep 04, 2014 8:19 am
by Pocus
Several changes and improvements are under way in the internal patch...

Posted: Thu Sep 04, 2014 10:05 am
by caranorn
Pocus wrote:Several changes and improvements are under way in the internal patch...


Great, thanks :-) ...

Posted: Thu Sep 04, 2014 2:15 pm
by gotrek
Pocus wrote:Several changes and improvements are under way in the internal patch...


Don't change too much, as a regular player of AGEOd games but not a "good" player I quite like how MTSG works right now.and as mentioned below it makes defending in depth worthwhile.

Posted: Thu Sep 04, 2014 2:25 pm
by Kensai
Altaris wrote:He means you can't put a stack on "Evade Combat" unless it's activated.

Hmm, then this should be permanently possible (clickable). Otherwise the only way to defend a non-active stack from MttSoG is by having it in passive. Sometimes you simply want it to keep to defend its own region and not march, not be totally passive.

Posted: Thu Sep 04, 2014 3:14 pm
by HerrDan
Kensai wrote:Hmm, then this should be permanently possible (clickable). Otherwise the only way to defend a non-active stack from MttSoG is by having it in passive. Sometimes you simply want it to keep to defend its own region and not march, not be totally passive.


I agree and think that we should be able to use the "Evade Combat" even when leader is deactivated.

Posted: Thu Sep 04, 2014 7:56 pm
by Highlandcharge
Any very very rough ETA on the first patch Pocus? ;)

Posted: Fri Sep 05, 2014 3:42 pm
by Pocus
One of the change is that units having helped will be placed back in their own region in defensive posture, even if they had to retreat. This breaks much less the frontline. ETA, in weeks, not in months. Yes, that's very rough ETA :)

Posted: Fri Sep 05, 2014 4:05 pm
by Highlandcharge
Thanks Pocus, I am making do using the evade combat order with veteran activation option, if the general is activated he stays where he is and if he is not activated its very unlikely he will MTSG...

Looking forward to patch :)