Leibstandarte wrote:the Exe file of the 1.0a works fine with the redeployment but this works fine with the Armies event. Hope next patch solves both things.
Sorry for the inconvenience.
bob. wrote:It seems to be that air defense missions only serve a purpose right before an attack since they only reduce cohesion right? So, unless the AI only bombs a province it will attack right that turn it doesn't matter anyway does it?
caranorn wrote:Limiting bombing to regions with enemy units on the other hand is logical (a human player would never bomb an empty region, except by mistake) and would at least slightly improve ai behaviour..
ERISS wrote:Bombing an empty area is to deter a movement here, that's suppressing fire: If ennemy chose to go here (or is hidden here), he may be hit.
That's an usual tactic, but IA may not be teached with.
bob. wrote:Oh, so that works? I was under the impression that bombing is only applied right at the start of turn resolution ie before the first day.
I can't play the game right now, but I recall playing both sides specifically to try out bombings and when I bombed a large Republican army all units were simply full cohesion again at the start of the new turn. Maybe it is dependant on the size of the army? (Or maybe I just recall it wrongly)
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