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Leibstandarte
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España 1936 1.02 Official Patch. Oct 2016

Thu Oct 20, 2016 3:09 pm

España 1936 1.02 Official Patch

Dear players,

Here is the 1.02 Official Patch.

>> Install over version 1.01<<

Previous games won't work with this patch.

LINK: http://www.slitherine.com/files/AGEOD/Patch_Espana1936_v1.02.exe

Summary of changes
------------------

Changed the weight for building troops so now its not possible to build a huge amount of battalions in a city, specially in small cities.
Anarchist units may suffer some lose of cohesion if they enter Aragon during first Summer of the war.
Changed RGD Bombardment, now Nationalist makes more Damage to more units in a minor degree same for Republicans.
RGD night attack now gives VP.
RGD Strategic Bombing now gives 10 VPs to the attacker, the defender loses 10 WS.

Added UNL Factory in Ebro scenario setup.
Added Bombard Aviacione Legionaria Bombardment in Ebro scenario.

Strategic Redeployment limited to 1 unit. Divisions cant be redeployed anymore.

Fixed Improve Rail option Text

Some graphics improved.

Enjoy!

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Nikel
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Re: España 1936 1.02 Official Patch. Oct 2016

Thu Oct 20, 2016 3:48 pm

Thanks Leibst.

But why not a comprehensive patch?

On a fast look, the updates pdf was not updated.

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ERISS
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Re: España 1936 1.02 Official Patch. Oct 2016

Fri Oct 21, 2016 9:00 pm

Nikel wrote:Thanks Leibst.

Yeay! Many thanks! :coeurs:

But why not a comprehensive patch?

To be easier able to reinstall the game to 1.01 if this patch was not enough tested.

On a fast look, the updates pdf was not updated.

Year, none of the 3 doc/pdf. But it's not so important, moreover if the patch is good.

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Wiggum
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Re: España 1936 1.02 Official Patch. Oct 2016

Tue Oct 25, 2016 3:49 pm

Now release on Steam please !

elxaime
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Re: España 1936 1.02 Official Patch. Oct 2016

Tue Oct 25, 2016 11:18 pm

So as I read the patch notes, no changes affecting the NM levels? I had hoped something would be included.

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ERISS
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Re: España 1936 1.02 Official Patch. Oct 2016

Wed Oct 26, 2016 1:18 am

elxaime wrote:no changes affecting the NM levels?

Maybe by limiting the building of units and redeployments, the nationalist stack of doom strategy is less easy to do.
Maybe Leibst don't want to change the game too much at once, he may want deeper tests with, and then he's not against a next patch if needed.

elxaime
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Re: España 1936 1.02 Official Patch. Oct 2016

Wed Oct 26, 2016 5:07 am

ERISS wrote:
elxaime wrote:no changes affecting the NM levels?

Maybe by limiting the building of units and redeployments, the nationalist stack of doom strategy is less easy to do.
Maybe Leibst don't want to change the game too much at once, he may want deeper tests with, and then he's not against a next patch if needed.


The unit building changes are positive and I agree it will delay formation of a stack of doom. But the issue remains that creating such a stack is a more or less fool-proof strategy. The only thing restraining the Nationalists from doing it is if they try and play historically. I think some RUS style mechanisms would really polish the game.

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Leibstandarte
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Re: España 1936 1.02 Official Patch. Oct 2016

Wed Oct 26, 2016 1:08 pm

elxaime wrote:So as I read the patch notes, no changes affecting the NM levels? I had hoped something would be included.


I forgot to add that, but yes, i changed the political cost for units, so you still lose NM, but less.
In a game i'm playing i have 137 NM but it has started to increase in a huge way just the last turns, when imo the war is already won, but for any strange motivation the republican player wants to continue the fight :tournepas :non:

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ERISS
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Re: España 1936 1.02 Official Patch. Oct 2016

Wed Oct 26, 2016 2:32 pm

Leibstandarte wrote:the war is already won, but for any strange motivation the republican player wants to continue the fight :tournepas :non:

Maybe they know they will be killed even if they surrender gently. :)

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Leibstandarte
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Re: España 1936 1.02 Official Patch. Oct 2016

Wed Oct 26, 2016 6:08 pm

ERISS wrote:
Leibstandarte wrote:the war is already won, but for any strange motivation the republican player wants to continue the fight :tournepas :non:

Maybe they know they will be killed even if they surrender gently. :)

Yes, but the leader can go to Argentina or Mexico :cool:

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arsan
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Re: España 1936 1.02 Official Patch. Oct 2016

Wed Oct 26, 2016 6:42 pm

Glad to hear about the NM issue tweak being included on the patch :)
I was dissapointed when i saw no mention of It on the readme and thought is was not in.

Thanks and regards!

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Nikel
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Re: España 1936 1.02 Official Patch. Oct 2016

Wed Oct 26, 2016 6:54 pm

Another reason to include a pdf with all the changes perfectly documented ;)

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Leibstandarte
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Re: España 1936 1.02 Official Patch. Oct 2016

Wed Oct 26, 2016 10:24 pm

Nikel wrote:Another reason to include a pdf with all the changes perfectly documented ;)

You are right Nikel. I have to do that.

elxaime
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Re: España 1936 1.02 Official Patch. Oct 2016

Thu Nov 03, 2016 5:17 am

Leibstandarte wrote:
elxaime wrote:So as I read the patch notes, no changes affecting the NM levels? I had hoped something would be included.


I forgot to add that, but yes, i changed the political cost for units, so you still lose NM, but less.
In a game i'm playing i have 137 NM but it has started to increase in a huge way just the last turns, when imo the war is already won, but for any strange motivation the republican player wants to continue the fight :tournepas :non:


Yes, that is a good change. But what I was thinking of was more along the lines of:

* NM ceilings, as in Rise of Prussia, which will reduce morale over a certain point but give EP and/or VP in return, e.g. if the Nationalists are over 120 NM and get ten NM, they gradually lose NM over the next few turns to get back to below 120 NM, but get EP and/or VP

* NM floors, as in RUS - for example, if the Republican morale drops below 90, but they hold Madrid, they get +2 NM war resiliency next turn to get them back to 90; you could also have RUS-style EP options to spend EP for NM

Mechanisms like these will ensure that victory is earned only when one side has really gained the edge in terms of taking key cities and areas, and not because there is NM death spiral where one side has 157 NM and the other 67 NM with no mechanism for balancing...

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ERISS
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Re: España 1936 1.02 Official Patch. Oct 2016

Thu Nov 03, 2016 9:14 am

elxaime wrote:not because there is NM death spiral where one side has 157 NM and the other 67 NM with no mechanism for balancing...

However that's almost what happened, but mainly due to Moscow*, not Franquists. So the 'republican' morale can be very low (the NM is of common combattants), but it must not mean that the nationalist morale can then be very high (they though they could easily take power within few days, what would have happen without anarchist started revolution prepared since 80 years).
* However the Stalin politic was the same as Madrid, but made thougher, even more than the franquists before they had revolted (the republic was killing people, but it was not enough for franquists so they wanted the power).

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Baris
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Re: España 1936 1.02 Official Patch. Oct 2016

Tue Nov 08, 2016 5:41 pm

2 times playing Ebro scenario pbem, once Nationalists win every battle by accumulated NM advantage for battle cohesion. Another play was the opposite. I think it will be better to give VP instead while adding some NM for a loser.

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Leibstandarte
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Re: España 1936 1.02 Official Patch. Oct 2016

Wed Nov 30, 2016 8:38 am

Patch updated fixing the issue regarding units without picture.
Same link.

Games already started wont be affected if turn is before April 1937.

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Nikel
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Re: España 1936 1.02 Official Patch. Oct 2016

Wed Nov 30, 2016 5:20 pm

But no updates or bibliography pdf files?

And the commanders without portrait?

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Leibstandarte
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Re: España 1936 1.02 Official Patch. Oct 2016

Wed Nov 30, 2016 10:00 pm

What commanders?

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Nikel
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Re: España 1936 1.02 Official Patch. Oct 2016

Thu Dec 01, 2016 3:28 pm

Was commented in this thread.

viewtopic.php?f=346&t=50793

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