Asher413
Corporal
Posts: 50
Joined: Thu May 05, 2011 7:59 pm

Updating Leaders

Mon Jan 27, 2014 7:05 pm

Hi all, I haven't seen this posted yet, but I do recall somewhere in the depths of the knowledge bases available, there was an excel sheet with the expected/targeted numbers of leaders increasing as the years go on. Here is my far from refined first attempt (it seemed to work in my one GC) to increase the leaders per that sheet.

[quote="Austria"]
SelectFaction = $AUS
SelectRegion = $Castilla La Nueva
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Castilla La Nueva|NULL
Conditions
MinDate = 1859/12/31
MaxDate = 1861/12/31
Actions
SelectFaction = $AUS
ChangeLeadersPool = 12]

[quote="China"]
SelectFaction = $CHI
SelectRegion = $Shanghai
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Shanghai|NULL
Conditions
MinDate = 1860/01/01
MaxDate = 1860/02/01
Actions
SelectFaction = $CHI
ChangeLeadersPool = 2]

Asher413
Corporal
Posts: 50
Joined: Thu May 05, 2011 7:59 pm

Mon Jan 27, 2014 7:06 pm

France and Britian

France wrote:SelectFaction = $FRA
SelectRegion = $Ile de France
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Castilla La Nueva|NULL
Conditions
MinDate = 1870/1/2
MaxDate = 1870/2/1
Actions
SelectFaction = $FRA
ChangeLeadersPool = 2]

[Quote=GB]
SelectFaction = $GBR
SelectRegion = $Anglia
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Anglia|NULL
Conditions
MinDate = 1855/1/2
MaxDate = 1855/2/1
Actions
SelectFaction = $GBR
ChangeLeadersPool = 13;1
EndEvent

SelectFaction = $GBR
SelectRegion = $Anglia
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Anglia|NULL
Conditions
MinDate = 1860/1/2
MaxDate = 1860/2/1
Actions
SelectFaction = $GBR
ChangeLeadersPool = 1;1
EndEvent

SelectFaction = $GBR
SelectRegion = $Anglia
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Anglia|NULL
Conditions
MinDate = 1870/1/2
MaxDate = 1870/2/1
Actions
SelectFaction = $GBR
ChangeLeadersPool = 2;1
ChangeLeadersPool = 1;2
ChangeLeadersPool = 12;2
EndEvent

SelectFaction = $GBR
SelectRegion = $Anglia
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Anglia|NULL
Conditions
MinDate = 1880/1/2
MaxDate = 1880/2/1
Actions
SelectFaction = $GBR
ChangeLeadersPool = 2;2
ChangeLeadersPool = 12;1
EndEvent

SelectFaction = $GBR
SelectRegion = $Anglia
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Anglia|NULL
Conditions
MinDate = 1890/1/2
MaxDate = 1890/2/1
Actions
SelectFaction = $GBR
ChangeLeadersPool = 3;1
ChangeLeadersPool = 1;1
ChangeLeadersPool = 12;1
EndEvent

SelectFaction = $GBR
SelectRegion = $Anglia
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Anglia|NULL
Conditions
MinDate = 1900/1/2
MaxDate = 1900/2/1
Actions
SelectFaction = $GBR
ChangeLeadersPool = 2;4
EndEvent

SelectFaction = $GBR
SelectRegion = $Anglia
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Anglia|NULL
Conditions
MinDate = 1910/1/2
MaxDate = 1910/2/1
Actions
SelectFaction = $GBR
ChangeLeadersPool = 3;3
ChangeLeadersPool = 2;4
ChangeLeadersPool = 1;1
EndEvent

SelectFaction = $GBR
SelectRegion = $Anglia
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Anglia|NULL
Conditions
MinDate = 1915/1/2
MaxDate = 1915/2/1
Actions
SelectFaction = $GBR
ChangeLeadersPool = 12;2
EndEvent

Asher413
Corporal
Posts: 50
Joined: Thu May 05, 2011 7:59 pm

Mon Jan 27, 2014 7:08 pm

Germany/Prussia (I'm not sure anymore if this was a hybrid choice or what I did). I think this could improve with tests on Unification.

[Quote=GER]
SelectFaction = $GER
SelectRegion = $Brandenburg
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Brandenburg|NULL
Conditions
MinDate = 1860/1/2
MaxDate = 1860/2/1
Actions
SelectFaction = $GER
ChangeLeadersPool = 2;2
EndEvent

SelectFaction = $GER
SelectRegion = $Brandenburg
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Brandenburg|NULL
Conditions
MinDate = 1870/1/2
MaxDate = 1870/2/1
Actions
SelectFaction = $GER
ChangeLeadersPool = 2;1
ChangeLeadersPool = 3;1
ChangeLeadersPool = 12;1
EndEvent

SelectFaction = $GER
SelectRegion = $Brandenburg
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Brandenburg|NULL
Conditions
MinDate = 1880/1/2
MaxDate = 1880/2/1
Actions
SelectFaction = $GER
ChangeLeadersPool = 13;1
ChangeLeadersPool = 3;1
ChangeLeadersPool = 12;1
EndEvent

SelectFaction = $GER
SelectRegion = $Brandenburg
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Brandenburg|NULL
Conditions
MinDate = 1890/1/2
MaxDate = 1890/2/1
Actions
SelectFaction = $GER
ChangeLeadersPool = 2;3
ChangeLeadersPool = 3;1
ChangeLeadersPool = 13;2
EndEvent

SelectFaction = $GER
SelectRegion = $Brandenburg
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Brandenburg|NULL
Conditions
MinDate = 1900/1/2
MaxDate = 1900/2/1
Actions
SelectFaction = $GER
ChangeLeadersPool = 2;3
EndEvent

SelectFaction = $GER
SelectRegion = $Brandenburg
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Brandenburg|NULL
Conditions
MinDate = 1910/1/2
MaxDate = 1910/2/1
Actions
SelectFaction = $GER
ChangeLeadersPool = 13;1
ChangeLeadersPool = 3;3
ChangeLeadersPool = 12;3
EndEvent
[/quote]

Asher413
Corporal
Posts: 50
Joined: Thu May 05, 2011 7:59 pm

Mon Jan 27, 2014 7:10 pm

Italy (again unsure of what impact unification should have) and Japan

[Quote=Italy]
SelectFaction = $ITA
SelectRegion = $Lazzio
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Lazzio|NULL
Conditions
MinDate = 1860/1/2
MaxDate = 1860/2/1
Actions
SelectFaction = $ITA
ChangeLeadersPool = 3;1
ChangeLeadersPool = 2;2
ChangeLeadersPool = 13;1
ChangeLeadersPool = 12;1
EndEvent

SelectFaction = $ITA
SelectRegion = $Lazzio
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Lazzio|NULL
Conditions
MinDate = 1880/1/2
MaxDate = 1880/2/1
Actions
SelectFaction = $ITA
ChangeLeadersPool = 3;1
ChangeLeadersPool = 2;1
ChangeLeadersPool = 1;3
ChangeLeadersPool = 12;1
EndEvent

SelectFaction = $ITA
SelectRegion = $Lazzio
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Lazzio|NULL
Conditions
MinDate = 1890/1/2
MaxDate = 1890/2/1
Actions
SelectFaction = $ITA
ChangeLeadersPool = 2;2
ChangeLeadersPool = 13;1
EndEvent

SelectFaction = $ITA
SelectRegion = $Lazzio
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Lazzio|NULL
Conditions
MinDate = 1900/1/2
MaxDate = 1900/2/1
Actions
SelectFaction = $ITA
ChangeLeadersPool = 3;1
ChangeLeadersPool = 2;1
EndEvent

SelectFaction = $ITA
SelectRegion = $Lazzio
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Lazzio|NULL
Conditions
MinDate = 1910/1/2
MaxDate = 1910/2/1
Actions
SelectFaction = $ITA
ChangeLeadersPool = 3;1
ChangeLeadersPool = 1;1
ChangeLeadersPool = 12;1
EndEvent
[/quote]

[quote="Japan"]
SelectFaction = $JAP
SelectRegion = $Edo
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Edo|NULL
Conditions
MinDate = 1860/1/2
MaxDate = 1860/2/1
Actions
SelectFaction = $JAP
ChangeLeadersPool = 13]

Asher413
Corporal
Posts: 50
Joined: Thu May 05, 2011 7:59 pm

Russia and Apain

Mon Jan 27, 2014 7:11 pm

Rus/esp

[quote="Russia"]
SelectFaction = $RUS
SelectRegion = $Petersburg
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Petersburg|NULL
Conditions
MinDate = 1860/01/01
MaxDate = 1860/02/01
Actions
SelectFaction = $RUS
ChangeLeadersPool = 2]

[quote="Spain"]
SelectFaction = $SPA
SelectRegion = $Castilla La Nueva
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Castilla La Nueva|NULL
Conditions
MinDate = 1860/01/01
MaxDate = 1860/02/01
Actions
SelectFaction = $SPA
ChangeLeadersPool = 2]

Asher413
Corporal
Posts: 50
Joined: Thu May 05, 2011 7:59 pm

Mon Jan 27, 2014 7:12 pm

Ottoman/US

[quote="Ottoman"]
SelectFaction = $TUR
SelectRegion = $Constantinople
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Constantinople|NULL
Conditions
MinDate = 1890/01/01
MaxDate = 1890/02/01
Actions
SelectFaction = $TUR
ChangeLeadersPool = 2]

[quote="USA"]
SelectFaction = $USA
SelectRegion = $Washington
StartEvent = evt_nam_updateleaders|1|0|NULL|NULL|$Washington|NULL
Conditions
MinDate = 1860/01/01
MaxDate = 1860/02/01
Actions
SelectFaction = $USA
ChangeLeadersPool = 3]

Asher413
Corporal
Posts: 50
Joined: Thu May 05, 2011 7:59 pm

Mon Jan 27, 2014 7:13 pm

The secondary reason I'm posting this (other than cleanup and sharing) is to see if similar expansions should exist for other countries: I don't have the historical background without research to answer that, so I put it up to the great minds here :)

User avatar
Kensai
Posts: 2712
Joined: Mon Sep 19, 2011 4:54 pm
Location: Freiburg, Germany

Mon Jan 27, 2014 10:05 pm

Yes, it was in the second page of one of the Excels. I don't know if it was a draft or final estimate, but it had changes for the major/playable nations for each decade more or less. We also have McNaughton's list for all starting in 1850 (I think). This is imperative to be included, otherwise the minor nations will remain without Generals and Admirals after a decade or so. Where did you get your own numbers?

Code: Select all

SelectFaction = $AUS
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;6
  ChangeLeadersPool = 3;4
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;1
  ChangeLeadersPool = 13;1

SelectFaction = $FRA
  ChangeLeadersPool = 1;5
  ChangeLeadersPool = 2;5
  ChangeLeadersPool = 3;4
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;4
  ChangeLeadersPool = 13;4

SelectFaction = $GER
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;5
  ChangeLeadersPool = 3;4
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;1
  ChangeLeadersPool = 13;1

SelectFaction = $GBR
  ChangeLeadersPool = 1;5
  ChangeLeadersPool = 2;7
  ChangeLeadersPool = 3;4
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;7
  ChangeLeadersPool = 13;6

SelectFaction = $ITA
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;3
  ChangeLeadersPool = 3;2
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;1
  ChangeLeadersPool = 13;1

SelectFaction = $JAP
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;3
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;1
  ChangeLeadersPool = 13;0

SelectFaction = $RUS
  ChangeLeadersPool = 1;3
  ChangeLeadersPool = 2;10
  ChangeLeadersPool = 3;5
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;5
  ChangeLeadersPool = 13;3

SelectFaction = $USA
  ChangeLeadersPool = 1;4
  ChangeLeadersPool = 2;3
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;4
  ChangeLeadersPool = 13;1

SelectFaction = $BEL
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $BUL
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $CHI
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;6
  ChangeLeadersPool = 3;5
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;1
  ChangeLeadersPool = 13;0

SelectFaction = $DAN
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;2
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;2
  ChangeLeadersPool = 13;0

SelectFaction = $GRE
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;1
  ChangeLeadersPool = 13;0

SelectFaction = $HOL
  ChangeLeadersPool = 1;2
  ChangeLeadersPool = 2;2
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;2
  ChangeLeadersPool = 13;0

SelectFaction = $MON
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $PAP
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $PAR
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $POR
  ChangeLeadersPool = 1;2
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;1
  ChangeLeadersPool = 13;0

SelectFaction = $ROM
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $WAL
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $SIC
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;2
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;1
  ChangeLeadersPool = 13;0

SelectFaction = $SPA
  ChangeLeadersPool = 1;4
  ChangeLeadersPool = 2;4
  ChangeLeadersPool = 3;2
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;3
  ChangeLeadersPool = 13;1

SelectFaction = $SER
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $SWE
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;2
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;2
  ChangeLeadersPool = 13;0

SelectFaction = $SWI
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $TOS
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $TUR
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;6
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;1
  ChangeLeadersPool = 13;2

SelectFaction = $BAY
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $BAD
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $HAN
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $HED
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $HEK
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $SAX
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;2
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $WUR
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $ARG
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;2
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;1
  ChangeLeadersPool = 13;0

SelectFaction = $BOL
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $BRZ
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;2
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;2
  ChangeLeadersPool = 13;0

SelectFaction = $CHL
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;2
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;1
  ChangeLeadersPool = 13;0

SelectFaction = $CLM
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $COS
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $DOM
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $ECU
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $ELS
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $GUA
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $HAI
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $HON
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $MEX
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;2
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $NIC
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $PEU
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;1
  ChangeLeadersPool = 13;0

SelectFaction = $PRG
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;2
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $URU
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $VNZ
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $APA
  ChangeLeadersPool = 1;1
  ChangeLeadersPool = 2;0
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $CHE
  ChangeLeadersPool = 1;1
  ChangeLeadersPool = 2;0
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $CRE
  ChangeLeadersPool = 1;1
  ChangeLeadersPool = 2;0
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $NZP
  ChangeLeadersPool = 1;1
  ChangeLeadersPool = 2;0
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $SIX
  ChangeLeadersPool = 1;4
  ChangeLeadersPool = 2;0
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $TRV
  ChangeLeadersPool = 1;1
  ChangeLeadersPool = 2;0
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $OFS
  ChangeLeadersPool = 1;1
  ChangeLeadersPool = 2;0
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $ABY
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;2
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $ASA
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $DAH
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $EGY
  ChangeLeadersPool = 1;1
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $HER
  ChangeLeadersPool = 1;1
  ChangeLeadersPool = 2;0
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $MOR
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $SOT
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $TUN
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $ZAN
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $ZUL
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;2
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $ATJ
  ChangeLeadersPool = 1;1
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $AFG
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;2
  ChangeLeadersPool = 3;1
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $BUK
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $BUR
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $KHI
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $KOK
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $NEP
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $PHI
  ChangeLeadersPool = 1;2
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $SIA
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0

SelectFaction = $SRW
  ChangeLeadersPool = 1;0
  ChangeLeadersPool = 2;1
  ChangeLeadersPool = 3;0
  ChangeLeadersPool = 11;0
  ChangeLeadersPool = 12;0
  ChangeLeadersPool = 13;0


PS. Remember to change the name of the events you authored otherwise they will only fire the first time! ;)
Care to unify Germany as Austria? Recreate the Holy Roman Empire of the 20th Century:
Großdeutschland Mod
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Shogun Defiance Mod (completed AAR)

User avatar
Jim-NC
Posts: 2981
Joined: Wed Feb 25, 2009 4:21 pm
Location: Near Region 209, North Carolina

Tue Jan 28, 2014 2:00 am

As Kensai says, each event needs a different name, or only 1 will fire. You could combine all the 1860 events for example, which would make it easier to remember the names (an 1860, 1870, 1880, 1890, 1900, and 1910 event for the world). Or you could have each event as a separate name. Either option will work.
Remember - The beatings will continue until morale improves.
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Asher413
Corporal
Posts: 50
Joined: Thu May 05, 2011 7:59 pm

Thu Jan 30, 2014 6:13 am

I haven't ignored your helpful responses- I've just been to busy to do anything about it (hopefully soon).

The numbers I used are from the 1850GRC folder of the PON DB zip, VGN_inc__LeadersSystem_v1.xls (4/2011) (which at a very tired and cursory glance match what Kensai posted for initial).

I don't know what the status was on the finality of that plan (if it was intended or not), and I have to re-investigate if change leaders adds/subtracts from the total or sets it. It appears from the same zip and my units folder that there are a TON of leaders for a lot of big and small nations in the units (roughly 5156 units, with some being placeholders for mods), so this may be spurring off to more of a mod script that gospel. But- is there a way to see what the general/admiral allocation is in the 1850 GC (I'm not well versed enough to know)?

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