Principalties crisis, it has a tremendous impact for :
- historically it marked the end of possibilities of Russia to win Crimean war by an attack through Balkans (and for logistical reasons and Anglo-French naval superiority, an approach through sea or Anatolia to Constantinople was out of question - and is still very hard in game)
- it marked the end of Austro-Russian alliance lasting from 1815 through 1848 and massive Russian help to crush Hungarian insurgents, with huge consequences on :
- Risorgimento (Russia was too far away to intervene, but it isolated Austria further)
- German unity (paved way for Russian Prussian understanding, and Russian benevolence for German unity by Prussian absorption, something Russian support of Austria at Olmutz had avoided)
- future strong Austrian-Russian increased rivalry in Balkans, and , endly the Great War
Austria had little choice anyhow, lest becoming encircled by Russia and owing her survival to Russian tolerance ...
[color="#FF0000"]still it seems event does not fire [/color]- I suggest everybody to check - examination gives that (I took an old Russian game and copied the event, then moved ) here it is :
Line 52419: ------------------------------
Line 52421: SelectFaction, selected: Russie
Line 52424: SelectFaction, selected: Russie
Line 52426: Started processing event: evt_nam_RUS_PrincipaltiesCrisis
Line 52426: Event already referenced, current occurences 0 Max allowed: 1 <<Active>>
Line 52430: SelectFaction, selected: France
Line 52431: SelectSubUnits finished Regions Selected: 0 SubUnits Selected: 0
[color="#FF0000"]Line 52432: EvalSubUnitCount: France Selected SUs: 0 against 12 - Operator: >= Result: False[/color]
Line 52440: SelectFaction, selected: Empire Ottoman
Line 52444: SelectFaction, selected: Prusse
Line 52448: SelectFaction, selected: France
Line 52451: SelectFaction, selected: Grande-Bretagne
Line 52454: SelectFaction, selected: France
Line 52457: SelectFaction, selected: Grande-Bretagne
Line 52460: SelectFaction, selected: Autriche
Line 52465: Finished processing event: evt_nam_RUS_PrincipaltiesCrisis
Line 52465: ------------------------------
SelectFaction = $RUS
SelectRegion = $Wallachia
StartEvent = evt_nam_RUS_PrincipaltiesCrisisRUS|1|2|evt_txt_RUS_PrincipaltiesCrisis|Event-
img_RUS_PrincipaltiesCrisis1856|$Wallachia|NULL
Conditions
[color="#FF0000"]// SelectFaction = $FRA
// I wonder if it is not the problem, perhaps we should replace by RUS[/color]
//[color="#40E0D0"]Alert: If you use a SelectSubUnits command that is selecting SU from another faction, then
//the faction selector will change. This means that you should add the for next line an explicit
// Selectfaction <your original faction> or weird things might ensue.[/color]
[color="#40E0D0"]// or did Russians not cross the Danube ?
// for my Russian game it didn't fire either[/color]
SelectFaction = $RUS
SelectSubUnits = Area $Area_Rumania;FactionTags RUS
EvalSubUnitCount = >=;12
MinDate = 1850/01/01
MaxDate = 1871/01/01
Probability = 25
// I think the probability = 25 could be a killer here if Russian move is swift
// Dobrudja is still part of Area_Rumania so crossing Dobrudja should do the trick
Actions
DescEvent = evt_desc_RUS_PrincipaltiesCrisis1850
SelectFaction = $TUR
ChgFacRelationships = RUS;-35
AddDiploItem = RUS;$diCBTemp;CURRENT
SelectFaction = $GER
ChgFacRelationships = RUS;-10
RemDiploItem = RUS;$diDefensiveTreaty
SelectFaction = $FRA
ChgFacRelationships = TUR;15
SelectFaction = $GBR
ChgFacRelationships = TUR;15
SelectFaction = $FRA
ChgFacRelationships = RUS;-20
SelectFaction = $GBR
ChgFacRelationships = RUS;-25
SelectFaction = $AUS
ChgFacRelationships = RUS;-30
RemDiploItem = RUS;$diDefensiveTreaty
AddDiploItem = RUS;$diCBTemp;CURRENT
EndEvent