User avatar
Christophe.Barot
Posts: 1138
Joined: Fri Jan 26, 2007 10:55 pm
Location: Paris (France)

PON2-scripting recurrent revolt events - Bulgaria

Tue Dec 17, 2013 12:08 am

SelectFaction = [color="#40E0D0"]$CMN[/color]
[color="#40E0D0"]// edited BUL-> CMN to have this event shown to all - it's as important for Whitehall, Wilhelmstrasze or Quai d'orsay than a golden rush[/color]
SelectRegion = $Bulgaria
StartEvent = evt_nam_BUL_Recurrent_Bulgarian_Uprisings|999|2|evt_txt_BUL_Recurrent_Bulgarian_Uprisings|Event-

img_BUL_Recurrent_Bulgarian_Uprisings|$Bulgaria|NULL

Conditions

MinDate = 1880/01/01
MaxDate = 1889/12/31
Probability = 3

SelectFaction = $TUR
EvalRgnOwned = $Bulgaria

[color="##40E0D0"]// with luck they don't have another province, else solution is to write several triggers and triggering THIS event (triggers to reset to zero here in this case)
// the event does not, contrarily to 1877, depend on ability or willingness of Russia to declare war, here Bulgarians revolt by themselves[/color]


Actions
[color="#40E0D0"]SelectFaction = $CMN[/color]
[color="#40E0D0"]// ditto added this up there[/color]
DescEvent = evt_desc_BUL_Recurrent_Bulgarian_Uprisings
SelectFaction = $RUS
ChangeFacMorale = 10
AddDiploItem = TUR;$diCBLong;CURRENT

AddDiploItem = RUM;$diDefensiveTreaty;CURRENT
AddDiploItem = SER;$diDefensiveTreaty;CURRENT
AddDiploItem = MON;$diDefensiveTreaty;CURRENT
AddDiploItem = BUL;$diDefensiveTreaty;CURRENT

SelectFaction = $TUR
ChangeFacMorale = -5
ChgFacRelationships = RUS;-15
ChgFacRelationships = AUS;-5
ChgFacRelationships = GBR;-2
[color="#40E0D0"]// liberal british have Turkish atrocities in horror, but "make with" in name of superior geopolitical interest[/color]

SelectFaction = $BUL

SelectRegion = $Bulgaria
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Struma
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Rumelia
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Ogosta
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Ludogoria
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Varna
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Rhodopos
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

[color="#40E0D0"]// loyalty only 75 to let Turks a chance to recover - we can set it to 100, a design choice you're welcome to discuss[/color]


SelectFaction = $BUL
SelectRegion = $Bulgaria
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Bulgarian Army
Apply
CreateUnit
SetCommit = 3
SetType = $uni_BUL_Inf_1870_Corps
SetLevel = 3
SetName = Bulgarian Army
Apply
CreateUnit
SetCommit = 3
SetType = $uni_BUL_Inf_1870M_Corps
SetLevel = 4
SetName = Bulgarian Volunteers
Apply
CreateUnit
SetType = $uni_BUL_Cav_1870_Div
SetLevel = 4
SetName = Cavalry Division
Apply
CreateUnit
SetType = $uni_BUL_Sup_Sup1
SetLevel = 4
SetName = Bulgar Supply
Apply

[color="#FF0000"]// to test, I removed generals as may not be available at time of revolt[/color]

SelectFaction = $RUM
AddDiploItem = TUR;$diCBLong;CURRENT

SelectFaction = $SER
AddDiploItem = TUR;$diCBLong;CURRENT

SelectFaction = $MON
AddDiploItem = TUR;$diCBLong;CURRENT

SelectFaction = $BUL
AddDiploItem = TUR;$diWar;CURRENT

SelectFaction = $RUS
AI.SetDiploItemBias = TUR;*War*;250;*CB*;250
AI.SetDiploItemBias = BUL;*War*;50;*CB*;0;*Military*;200;*Supply*;200;*Passage*;200;*DipSupport*;200

[color="#40E0D0"]// values taken from Panslavism[/color]

[ATTACH]26066[/ATTACH]


EndEvent

[color="#40E0D0"]
// footnote we'll need more balkan events to take makedonia and bosnia ref volts into account (one for each)

// footnote must also look if villafranca armistice is scripted, else script it - if French-Italian holds lombardia, will settle the matter
[/color]
[color="#FF0000"]btw can someone tell me why some of inserted images are so huge and others are so downsized ? also does anyone knows a free software to reduce images at standard events images jpg size - I've a lot I found in internet but don't have the tools to use them as event images ? thanks[/color]
Attachments
Konstantin_Makovsky_-_The_Bulgarian_martyresses.jpg
[color="#FF0000"]- (ordnance) Your Lordship, sorry to awake you, but The french are at our door !

- Alarm, alarm, how did you let this happen and not awake me ! repel them, counterattack at once !

- err, your Lordship, ahem... French are our allies, Marshal de St Arnaud is expected to attend to a conference with you !

- ahem, well, .... very well ..let them in !

(charge of the light brigade movie)
[/color]

User avatar
Christophe.Barot
Posts: 1138
Joined: Fri Jan 26, 2007 10:55 pm
Location: Paris (France)

PON2-scripting recurrent revolt events - Bosnia

Tue Dec 31, 2013 2:08 pm

[color="#00FFFF"]This event has for goal to take revolts in Bosnia (which historically occured) recurrently until "Powers" take sides and revolt succeeds parting with ottoman Empire, as for Bulgaria and Makedonia, [/color][color="#FF0000"]I'll have to write 2 or 3 sets of generic peaces (one Austrian-favourable, one Russian-favourable, one rather more Berlin congress style) to take into account powers involvment [/color][color="#40E0D0"]- some changes will be common but of course the more involved a great power (Austria and/or Russia - none other will send troops there) the most favourable peace will be for him[/color]

[color="#40E0D0"]Basically this one will set revolts in Bulgaria much like Bulgarian event (immediate contagion effect) except Bulgaria won't be automatically at war with Ottoman, create rebellion armies in all Bosnia, increase Serbian army strength, and set a strong Austrian interest for Bosnia, one of rare cases where Austria could actually attack Ottoman (much to BNismarck dismay I guess), with or without Russia - who can still attack Ottoman for her own reasons, if sees fit. events provokes also some change of loyalties (even if Ottoman crushes it, and high Russian intervention possibility)

to script peaces will ensure a more or less San Stefano/congress of Berlin like peace after some fight (basic parameters : Austrian and Russian alliances, warscore with ottoman, or national morale)[/color]


SelectFaction = $CMN
SelectRegion = $Herzegovina
StartEvent = evt_nam_AUS_Recurrent_Bosnian_Uprisings|999|2|evt_txt_AUS_Recurrent_Bosnian_Uprisings|Event-img_AUS_Recurrent_Bosnian_Uprisings|$Herzegovina|NULL

Conditions

MinDate = 1880/01/01
MaxDate = 1889/12/31
Probability = 3

SelectFaction = $TUR
EvalRgnOwned = $Herzegovina

Actions
SelectFaction = $CMN
DescEvent = evt_desc_AUS_Recurrent_Bosnian_Uprisings
SelectFaction = $RUS
ChangeFacMorale = 10
AddDiploItem = TUR;$diCBLong;CURRENT

AddDiploItem = RUM;$diDefensiveTreaty;CURRENT
AddDiploItem = SER;$diDefensiveTreaty;CURRENT
AddDiploItem = MON;$diDefensiveTreaty;CURRENT
AddDiploItem = BUL;$diDefensiveTreaty;CURRENT

SelectFaction = $AUS
ChangeFacMorale = 10
AddDiploItem = TUR;$diCBLong;CURRENT

SelectFaction = $TUR
ChangeFacMorale = -5
ChgFacRelationships = RUS;-10
ChgFacRelationships = AUS;-10
ChgFacRelationships = GBR;-2
RemDiploItem = GBR;$diDefensiveTreaty

SelectFaction = $REB

SelectRegion = $Sava
ChangeRgnOwner = TUR
SetControl = 100

SelectRegion = $Bosna
ChangeRgnOwner = TUR
SetControl = 100

SelectRegion = $Herzegovina
ChangeRgnOwner = TUR
SetControl = 100

SelectFaction = $TUR
SelectRegion = $Sava
ChangeLoyaltyFac = -100

SelectFaction = $BOS
SelectRegion = $Sava
SetLoyaltyFac = 25

SelectFaction = $AUS
SelectRegion = $Sava
SetLoyaltyFac = 25

SelectFaction = $SER
SelectRegion = $Sava
SetLoyaltyFac = 50

SelectFaction = $TUR
SelectRegion = $Bosna
ChangeLoyaltyFac = -75

SelectFaction = $CRO
SelectRegion = $Bosna
SetLoyaltyFac = 25

SelectFaction = $AUS
SelectRegion = $Bosna
SetLoyaltyFac = 25

SelectFaction = $SER
SelectRegion = $Bosna
SetLoyaltyFac = 25

SelectFaction = $TUR
SelectRegion = $Herzegovina
ChangeLoyaltyFac = -75

SelectFaction = $SER
SelectRegion = $Herzegovina
ChangeLoyaltyFac = 25

SelectFaction = $BOS
SelectRegion = $Herzegovina
ChangeLoyaltyFac = 25

SelectFaction = $AUS
SelectRegion = $Herzegovina
ChangeLoyaltyFac = 25


SelectFaction = $BUL

SelectRegion = $Bulgaria
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Struma
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Rumelia
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Ogosta
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Ludogoria
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Varna
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Rhodopos
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectFaction = $BUL
SelectRegion = $Bulgaria
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Bulgarian 2d Army
Apply
CreateUnit
SetCommit = 3
SetType = $uni_BUL_Inf_1870_Corps
SetLevel = 3
SetName = 2d Bulgarian Army
Apply
CreateUnit
SetCommit = 3
SetType = $uni_BUL_Inf_1870M_Corps
SetLevel = 4
SetName = Bulgarian Volunteers
Apply
CreateUnit
SetType = $uni_BUL_Cav_1870_Div
SetLevel = 4
SetName = Cavalry Division
Apply
CreateUnit
SetType = $uni_BUL_Sup_Sup1
SetLevel = 4
SetName = Bulgar Supply
Apply


SelectFaction = $RUM
AddDiploItem = TUR;$diCBLong;CURRENT

SelectFaction = $SER
AddDiploItem = TUR;$diCBLong;CURRENT

SelectFaction = $SER
SelectRegion = $Serbia
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Serbian 2d Army
Apply
CreateUnit
SetCommit = 3
SetType = $uni_SER_Inf_1870_Corps
SetLevel = 3
SetName = 2d Serbian Army
Apply
CreateUnit
SetCommit = 3
SetType = $uni_SER_Inf_1870M_Corps
SetLevel = 4
SetName = Serbian Volunteers
Apply
CreateUnit
SetType = $uni_SER_Cav_1870_Div
SetLevel = 4
SetName = Cavalry Division
Apply
CreateUnit
SetType = $uni_BUL_Sup_Sup1
SetLevel = 4
SetName = Serbian Supply
Apply

SelectFaction = $MON
AddDiploItem = TUR;$diCBLong;CURRENT

SelectFaction = $BUL
AddDiploItem = TUR;$diCBLong;CURRENT

SelectFaction = $RUS
AI.SetDiploItemBias = TUR;*War*;250;*CB*;250
AI.SetDiploItemBias = BUL;*War*;50;*CB*;0;*Military*;200;*Supply*;200;*Passage*;200;*DipSupport*;200


SelectFaction = $SER
SelectRegion = $Sava
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Sava Army
Apply
CreateUnit
SetCommit = 3
SetType = $uni_SER_Inf_1870M_Corps
SetLevel = 4
SetName = Serbian Sava Volunteers
Apply

SelectFaction = $REB
SelectRegion = $Bosna
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Bosna rebels
Apply
CreateUnit
SetCommit = 3
SetType = $uni_SER_Inf_1870M_Corps
SetLevel = 4
SetName = Bosna Militia
Apply

SelectFaction = $REB
SelectRegion = $Herzegovina
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Herzegovina rebels
Apply
CreateUnit
SetCommit = 3
SetType = $uni_SER_Inf_1870M_Corps
SetLevel = 4
SetName = Herzegovina Militia
Apply


[color="#00FFFF"]// end of Bosnia event - and, yes, Bosnia uprising provokes an immediate Bulgarian uprising too - else a Bulgarian mobilization[/color]

[ATTACH]26067[/ATTACH]

EndEvent
Attachments
bosnia1908.jpeg
[color="#FF0000"]- (ordnance) Your Lordship, sorry to awake you, but The french are at our door !

- Alarm, alarm, how did you let this happen and not awake me ! repel them, counterattack at once !

- err, your Lordship, ahem... French are our allies, Marshal de St Arnaud is expected to attend to a conference with you !

- ahem, well, .... very well ..let them in !

(charge of the light brigade movie)
[/color]

User avatar
Christophe.Barot
Posts: 1138
Joined: Fri Jan 26, 2007 10:55 pm
Location: Paris (France)

PON2-scripting recurrent revolt events - Makedonia

Tue Dec 31, 2013 2:45 pm

[color="#40E0D0"]Another big revolt place (yes, historically Makedonian revolt happened too - revolts actually, some were crushed - so is another etincel to spark the fire- rationale is once the Bachi Buzuks have a free hand to rape and murder, there is such an outcry that even traditional friends of ottoman show some caution and restraint in their support - only closing from Constantinople makes a reaction -
[/color]
[color="#FF0000"]actually I guess we should create an event with options for Russian a bit like the principalties one[/color] [color="#40E0D0"]- once Russian troops set foot at Andrinople and Constantinople, Austria and Britain move - then Russia has a choice - proceed or stop, if he stops , he loses VP and morale, and a Berlin Congress like peace occurs - if he proceeds and Austria and Britain don't declare war (who else ?) then in short order ottoman surrenders areas at stake and we have sort a San stefano peace, with VP for Russia and a strong position in Balkans)

[color="#40E0D0"]the event is the equivalent of the Bosnia event, with Makedonia revolt replacing the Bosnia one
all in all the 3 events make a lot (each one has roughly 60-70 % chances to fire each year, so the three combined would happen at an average of once each year or more, which will provide a hot time for Ottoman and enough opportunity for Russia (and possibly Austria) to intervene - we could reduce it to 1%, which makes 20% a year for each event, so the kit of combined 3 events could fire 5 times in 10 years - of course, if Russia is bled white and don't want to declare war in the 10 years, Ottoman will keep Balkans (but after all, without Russian or Austrian help , would have been tough for them)

- so perhaps we can keep a high revolt rate for this decade, so Russia will stike when see fit, and not seize a rare opportunity

- after this decade, either we can prolong the revolt rate

-or consider that :
- with fall of Bismarck, Pangermanism, and openly pro Austrian pro ottoman shift,
- with modernisation of Ottoman army (Young Turks, German advisors) and ottoman administration (more control on local Pachas, or their replacement, better discipline of muslim local troops)
- with Russia giving up any hope of interfering (if they did not , with German alleged support, in 10 years, they aren't now, with Germany throwing her full weigh behindAustria and Ottoman)

THEN Balkan Christians abandon hope of liberation and settle for a passive acceptation of (modernized) Ottoman rule - which just need some thinking about how the "Question d'orient" will now explode - a Russian/German-backed Ottoman crisis (Balkans or Caucasus) ? still some panslavists unrest in Austria ? Balkans should remain a barril of powder ...


[/color]



SelectFaction = $CMN
SelectRegion = $Makedonia
StartEvent = evt_nam_SER_Recurrent_Makedonian_Uprisings|999|2|evt_txt_SER_Recurrent_Makedonian_Uprisings|Event-img_SER_Recurrent_Makedonian_Uprisings|$Makedonia|NULL

Conditions

MinDate = 1880/01/01
MaxDate = 1889/12/31
Probability = 3

SelectFaction = $TUR
SelectRegion = $Nish

Actions
SelectFaction = $CMN
DescEvent = evt_desc_SER_Recurrent_Makedonian_Uprisings
SelectFaction = $RUS
ChangeFacMorale = 10
AddDiploItem = TUR;$diCBLong;CURRENT

AddDiploItem = RUM;$diDefensiveTreaty;CURRENT
AddDiploItem = SER;$diDefensiveTreaty;CURRENT
AddDiploItem = MON;$diDefensiveTreaty;CURRENT
AddDiploItem = BUL;$diDefensiveTreaty;CURRENT

SelectFaction = $TUR
ChangeFacMorale = -5
ChgFacRelationships = RUS;-15
ChgFacRelationships = AUS;-5
ChgFacRelationships = GBR;-2
RemDiploItem = GBR;$diDefensiveTreaty

SelectFaction = $REB

SelectRegion = $Sandjak
ChangeRgnOwner = TUR
SetControl = 100

SelectRegion = $Nish
ChangeRgnOwner = TUR
SetControl = 100

SelectRegion = $Kossovo
ChangeRgnOwner = TUR
SetControl = 100

SelectRegion = $Makedonia
ChangeRgnOwner = TUR
SetControl = 100

SelectFaction = $TUR
SelectRegion = $Sandjak
SETLoyaltyFac = 25

SelectFaction = $SER
SelectRegion = $Sandjak
SetLoyaltyFac = 75

SelectFaction = $TUR
SelectRegion = $Nish
SETLoyaltyFac = 25

SelectFaction = $SER
SelectRegion = $Nish
SetLoyaltyFac = 75

SelectFaction = $TUR
SelectRegion = $Kossovo
SETLoyaltyFac = 25

SelectFaction = $SER
SelectRegion = $Kossovo
SetLoyaltyFac = 75

SelectFaction = $TUR
SelectRegion = $Makedonia
SetLoyaltyFac = 30

SelectFaction = $SER
SelectRegion = $Makedonia
SetLoyaltyFac = 35

SelectFaction = $BUL
SelectRegion = $Makedonia
SetLoyaltyFac = 35
[color="#40E0D0"]
// once again, is a trigger for Bulgarian revolt[/color]

SelectFaction = $BUL

SelectRegion = $Bulgaria
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Struma
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Rumelia
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Ogosta
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Ludogoria
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Varna
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectRegion = $Rhodopos
ChangeRgnOwner = TUR
ChangeLoyaltyFac = 75
SetControl = 100

SelectFaction = $BUL
SelectRegion = $Bulgaria
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Bulgarian 3d Army
Apply
CreateUnit
SetCommit = 3
SetType = $uni_BUL_Inf_1870_Corps
SetLevel = 3
SetName = 3d Bulgarian Army
Apply
CreateUnit
SetCommit = 3
SetType = $uni_BUL_Inf_1870M_Corps
SetLevel = 4
SetName = Bulgarian Volunteers
Apply
CreateUnit
SetType = $uni_BUL_Cav_1870_Div
SetLevel = 4
SetName = Cavalry Division
Apply
CreateUnit
SetType = $uni_BUL_Sup_Sup1
SetLevel = 4
SetName = Bulgar Supply
Apply


SelectFaction = $RUM
AddDiploItem = TUR;$diCBLong;CURRENT

SelectFaction = $SER
AddDiploItem = TUR;$diCBLong;CURRENT

SelectFaction = $SER
SelectRegion = $Serbia
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Serbian 2d Army
Apply
CreateUnit
SetCommit = 3
SetType = $uni_SER_Inf_1870_Corps
SetLevel = 3
SetName = 3d Serbian Army
Apply
CreateUnit
SetCommit = 3
SetType = $uni_SER_Inf_1870M_Corps
SetLevel = 4
SetName = Serbian Volunteers
Apply
CreateUnit
SetType = $uni_SER_Cav_1870_Div
SetLevel = 4
SetName = Cavalry Division
Apply
CreateUnit
SetType = $uni_BUL_Sup_Sup1
SetLevel = 4
SetName = Serbian Supply
Apply

SelectFaction = $MON
AddDiploItem = TUR;$diCBLong;CURRENT

SelectFaction = $BUL
AddDiploItem = TUR;$diCBLong;CURRENT

SelectFaction = $RUS
AI.SetDiploItemBias = TUR;*War*;250;*CB*;250
AI.SetDiploItemBias = BUL;*War*;50;*CB*;0;*Military*;200;*Supply*;200;*Passage*;200;*DipSupport*;200


SelectFaction = $SER
SelectRegion = $Nish
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Sava Army
Apply
CreateUnit
SetCommit = 3
SetType = $uni_SER_Inf_1870M_Corps
SetLevel = 4
SetName = Serbian Sava Volunteers
Apply

SelectFaction = $REB
SelectRegion = $Kossovo
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Kossovo rebels
Apply
CreateUnit
SetCommit = 3
SetType = $uni_SER_Inf_1870M_Corps
SetLevel = 4
SetName = Kossovo Militia
Apply

SelectFaction = $REB
SelectRegion = $Sandjak
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Sandjak rebels
Apply
CreateUnit
SetCommit = 3
SetType = $uni_SER_Inf_1870M_Corps
SetLevel = 4
SetName = Sandjak Militia
Apply

SelectFaction = $REB
SelectRegion = $Makedonia
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Makedonia rebels
Apply
CreateUnit
SetCommit = 3
SetType = $uni_BUL_Inf_1870M_Corps
SetLevel = 4
SetName = Makedonia Militia
Apply


[color="#40E0D0"]// end of Makedonia event - and, yes, Makedonia uprising provokes an immediate Bulgarian uprising too - else a Bulgarian mobilization[/color]


[ATTACH]26068[/ATTACH]


EndEvent
Attachments
shipka bulgarian.jpeg
[color="#FF0000"]- (ordnance) Your Lordship, sorry to awake you, but The french are at our door !

- Alarm, alarm, how did you let this happen and not awake me ! repel them, counterattack at once !

- err, your Lordship, ahem... French are our allies, Marshal de St Arnaud is expected to attend to a conference with you !

- ahem, well, .... very well ..let them in !

(charge of the light brigade movie)
[/color]

User avatar
Christophe.Barot
Posts: 1138
Joined: Fri Jan 26, 2007 10:55 pm
Location: Paris (France)

Russian panslavic triumph peace

Tue Dec 31, 2013 3:23 pm

just a placeholder for now - event will be scripted
basically :

Russian at war
Austria not at war
Russia allied with Germany

Austria not allied with Russia
poor German - Austrian relations

bad Ottoman morale of warscore (if testable)
[color="#FF0000"]- (ordnance) Your Lordship, sorry to awake you, but The french are at our door !

- Alarm, alarm, how did you let this happen and not awake me ! repel them, counterattack at once !

- err, your Lordship, ahem... French are our allies, Marshal de St Arnaud is expected to attend to a conference with you !

- ahem, well, .... very well ..let them in !

(charge of the light brigade movie)
[/color]

User avatar
Christophe.Barot
Posts: 1138
Joined: Fri Jan 26, 2007 10:55 pm
Location: Paris (France)

Austrian controlled Balkans peace

Tue Dec 31, 2013 3:28 pm

just a placeholder for now, will script event

just a placeholder for now - event will be scripted
basically :

Russia or Austria at war (or both)
Austria allied with Russia
Austria allied with Germany

bad Ottoman morale of warscore (if testable)

basically is a compromise spontaneous peace taking in account Austrian interests
[color="#FF0000"]- (ordnance) Your Lordship, sorry to awake you, but The french are at our door !

- Alarm, alarm, how did you let this happen and not awake me ! repel them, counterattack at once !

- err, your Lordship, ahem... French are our allies, Marshal de St Arnaud is expected to attend to a conference with you !

- ahem, well, .... very well ..let them in !

(charge of the light brigade movie)
[/color]

User avatar
Christophe.Barot
Posts: 1138
Joined: Fri Jan 26, 2007 10:55 pm
Location: Paris (France)

Congress of Europe balance of power mandatory peace

Tue Dec 31, 2013 3:33 pm

ust a placeholder for now - event will be scripted
basically :

Russia at war
Russia threatened Ottoman too much (many troops in either Adrianople or Constantinople) therefore powers apply strong pressure to Russia
Austria allied with Germany
Germany has decent >0 relations with Britain

bad Ottoman morale of warscore (if testable)

forced peace, and while victorious Russian sourness (historical congress of berlin but generic)

other inputs about general conditions welcome, as ever
[color="#FF0000"]- (ordnance) Your Lordship, sorry to awake you, but The french are at our door !

- Alarm, alarm, how did you let this happen and not awake me ! repel them, counterattack at once !

- err, your Lordship, ahem... French are our allies, Marshal de St Arnaud is expected to attend to a conference with you !

- ahem, well, .... very well ..let them in !

(charge of the light brigade movie)
[/color]

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