"
Warscore is only relevant if Advanced Diplomacy is ON, as of May 9th 2013, only Pride of Nations have it. You can't switch to this mode and have it works, as a modder." (in Agewiki, warscore)
[color="#40E0D0"]how can we have access to advanced diplomacy[/color] ([color="#FF0000"]private answer is OK[/color]) we, or at least me, do NOT work for competitors, do not intend to ever work for competitors (
I have utmost respect for Johann, but my "cup of tea" is not sandbox - and Philippe T is a friend since more than 20 years, I consider Pocus and Fernando as such too, and I never betray friends - in real life that is, a game of Diplomacy, i'd be less absolute )
we NEED the data and the process/formulas/algorithms to finish the work on this monster game !, as , with bugs and tuning and deadlines, you never had time to put Diplomatic system at same level as economy, colonialism, and military, it's already a wonder you did all you did with countless sleepless nights ! but we want put "massive perfusions of Bismarckian ADN" in AI - which requires more data on "the patient" (hence my confidentiality plea !)
only so can we detect missing parameters (for example national claims not taken into accounts, or alliances, or what do I know),
or irrelevant ones (ranking for too different states, so they are not in direct competition - I seem to have detected a "badboy effect" when Russia, then in present game Germany. is it one ? does not seem accurate to me - for example is Montenegro worried by Russian power ? really ? who is a threat for a Montenegro ? (hint, AUS TUR), and who is a threat for the threat ? (hint RUS) so is a powerful RUS an inconvenience for Montenegro , no ? would Montenegro be reluctant to ally to a dominant REussia ? not only he would not be, but he would be more eager to ally to a powerful Russia than to a weak one ? why ? Montenegro ambitions is to survive and perhaps expand ..at ottoman expenses, and a weak Russia is no help ! conversely, allying to a powerless Russia is dangerous, as Ottoman could react nastily ! had you time to set AI so to consider this ? I hope it was given to you - I can't check anything - even if I understand that, without better, a badboy is better than nothing .. perhaps
ditto
mobilization (
real one, as a card in crisis module has no effect)
provokes a worsening of relations ! I see the logic, but mobilization [color="#FF0000"]"against whom"[/color], it is supposed equating to militarism and agressiveness. let's say I'm[color="#40E0D0"] Austrian, I'm allied to germany [/color]! [color="#008080"]Russia masses troops at my border[/color], and let's imagine that I'm at war against Serbia, just a weird idea... and german mobilizes ! am I angry ? which mobilization effect simulates - or [color="#008080"]relieved, grateful,[/color] and with a better national morale ? are those conditions taken into account ?
I'd understand you had no time for refining if it was the case, but could a dedicated fan staff analize those mechanisms and submit suggestions to your approval/validation now ?
ditto the
snowball effect : obvious for diplomatic relations ! very difficult to correct for a sandbox game but, very precisely, PON is NOT sandbox, was designed to allow taking into consideration personalized parameters a sandbox game wouyld not allow. nobility prejudices can be factored in game country by country, dependance on trade, or imported coal too !
a
discussion about effect and cause can enlighten us, like Mac Naughton 's who opened my eyes on the [color="#40E0D0"]massive effect of Russian fleet destruction[/color] at japanese hands on the possibility and desirability or desirability of a [color="#40E0D0"]Russian entente for British[/color]
... or kensai discussion allowing me to figure out precisely[color="#40E0D0"] what an Austrian victory would have meant[/color] (not just a statu quo till Prussia succeeds, but still manageable situation)
did you think why,[color="#40E0D0"] in spite of their structural enmity to Austria, Italy never considered an alignment with Russia [/color](another rival of Austria, with ups and down relationships) ? Italy always looked towards France or Germany. answer is ..... Britain ! Britain was Russia big enemy, and Italy just [color="#40E0D0"]couldn't afford to offend Britain[/color], would have meant blockade, and Italian economy just stopping by shortage of imported coal (among other consequences, colonial situation would have been a mess too). ONLY when Russian-British relatioins improved did Italy came closer to Russia (Racongini).
Ditto, if I[color="#40E0D0"]taly came to form triple alliance [/color]in reaction to France Tunisian takeover, it is not only by conscience of her isolation (as japan after triple intervention), which explains the German alliance. But the full move, including alliance with ... [color="#40E0D0"]Austria[/color], her arch enemy, and no was of [color="#40E0D0"]no help against France[/color] (
sure Austria could have helped would French troops invade venetia ...but war would more likely have been fought in Africa or on the seas) was caused by
impossibility to win against Austria, as was allied with Germany, and perhaps with Russia too (3 emerors alliance), meaning that Germany and Russia at least wouldn't help. so a[color="#40E0D0"]llying with Austria, a german ally[/color], also - both
[color="#40E0D0"]differed a pointless irredentism[/color] and[color="#40E0D0"] ensured an effective protection[/color], not forcing Germany to choose with two allies.
Same reasoning with [color="#40E0D0"]Britain [/color](german threat, [color="#40E0D0"]not forcing France to choose between britain and Russia[/color])
conversely German opinion, and kaiser were reluctant to renew alliance with Russia because of her rivalry with Austria (effects of pangermanism and panslavism too). ditto Bjorko failed because, conversely to the Czar, Russian [color="#40E0D0"]cabinet was fully aware[/color] than an alliance with germany was uncompatible with their alliance with France, and would have put all cards into germany hands, not theirs. as a [color="#40E0D0"]german ally was no use for France[/color].
is this billiard game taken into account ?
we
need the formulas to see input factors ,
check and improve (submit improving)
we need also the formulas to check and
prevent the snowball effects we see happen every game. [color="#40E0D0"]the better relations you have, the more you are likely to improve[/color] them. but [color="#FF0000"] relations depended primarily of external factors[/color], alliances were a result, not mainly a cause - sure they helped, but[color="#40E0D0"] were made to serve a (geopolitical objective/security) purpose[/color].
for example,
effect of alliances on relations - it seems they
drive relations to 100, the maximum possible
how and why ?
does alliance improve relations each turn with no ceiling ? at what speed ?
or do they improve of, let's say towards a bonus of, let's say +50 compared to normal reference point ?
in one case, formula is flawed, in the
other case, parameter is just set
too high ! but blind, how to know
it seems to me it should work thgat way
relations have a natural reference point, towards which they naturally evolve
reference point is set in game, depending on implicit natural relations, cultiural factors (serbs like russians, italy and austrians dislike each other)
some situations improve or worsen relationships, structurally - act like a static bonus for reference
an alliance should do that during the time she is in effect, but take care to cap effect
conversely owning national provinces of anothger country is a permanent static malus factor for their relations
was just two examples of many factors
actions should improve or worsen realtions temporarily (one shot) -- concluding an alliance, declaring war, breaking an allaince, conquering a province
but without the formulas, we act blind...
we
can script to force things to happen, but to
influence things accurately with more subtlety, we
need the
formula and
basic uninfluenced figures