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PON2-subforum improve Events - improving Franco Prussian war results events

Posted: Sat Nov 16, 2013 8:53 pm
by Christophe.Barot
due to German nationalism, a reconciliation peace in 1871 alike the one with Austria was unattainable :

due to the natural radicalization of opinions during war, the demand for "recovering" Alsace AND Lorraine (French since Louis XIV, but long or short time was not the point, as German notion of Nation was based on language, French on the will - and Alsacians-Lorrains did not want to be annexed ... but in war, the victor is the one which dictates the terms) was pressing and could not be ignored

[ATTACH]25716[/ATTACH]

some right wing elements in leadership were even more extreme (Moltke wanted to exterminate the whole French people "for impiety") so no way NOT taking Alsace AND Lorraine

so Game must allow (and as a semi automatical result of German victory) annexation of both provinces, but , for now, only Alsace can be annexed by a player (they are annexable only by AI Germany, and a few other nations must be AI too) - this because when ethny is a minority, province is not annexable unless you have at least 25% loyalty (unless ones has annexability hardcoded, and it is not the case and I can't correct it)

so I propose 2 correcting steps :

a) set german loyalty of Alsace and lorraine for germany at 25% (figure grossly ahistorical, but necessary to allow normal annexation by a player)

[ATTACH]26038[/ATTACH]

b) as warscore demanded is really high, allow historical outcome to happen IF Paris (and not bordering provinces) is conquered - siege of paris can be rather long (for me it was), which creates very historical like situation. Actual taking of Paris did not happen (Prussians had rather starving Parisians to death than risking huge losses and bad image to neutrals (for enemy civilian losses) by a fierce street fighting against military and civilians mixed) but ingame "taking"of Paris actually simulates the surrendering of Paris and the loss of Control of the capital (La Commune) by the French government

[ATTACH]25715[/ATTACH]

so here it is :

SelectFaction = $CMN
SelectRegion = $Brandenburg
StartEvent = evt_nam_PRU_War_exacerbates_german_claims|1|2|null|Event-img_GER_ArmySize1893|$Brandenburg|NULL

Conditions

MinDate = 1870/07/01
MaxDate = 1888/03/10

SelectFaction = $GER
EvalIsAtWarWith = FRA


Actions
DescEvent = evt_desc_PRU_Germany1871

[color="#40E0D0"]// I will add a description and image later[/color]

[ATTACH]26037[/ATTACH]

SelectFaction = $FRA
SelectRegion = $Alsace
ChangeLoyaltyFac = 75

SelectFaction = $FRA
SelectRegion = $Lorraine
ChangeLoyaltyFac = 75


SelectFaction = $GER
SelectRegion = $Alsace
ChangeLoyaltyFac = 25


SelectFaction = $GER
SelectRegion = $Lorraine
ChangeLoyaltyFac = 25

EndEvent

Posted: Sat Nov 16, 2013 9:06 pm
by Christophe.Barot
and here is the complement allowing to end the war (easier than getting a warscore big enough for 2 provinces but still requring a long patience while AI repeatedly offer Reunion+Alsace, alternating with Reunion+Lorraine - by the time it happens, French Army is supposed to have been dispatched and almost annihilated (or I wonder how you're supplied besieging Paris)

SelectFaction = $CMN
SelectRegion = $Brandenburg
StartEvent = evt_nam_PRU_Germany1871_Metz-Strassburg|1|2|evt_txt_PRU_Germany1871|Event-img_GER_ImperialGermany1871|$Brandenburg|NULL

Conditions

MinDate = 1870/07/01
MaxDate = 1888/03/10

SelectFaction = $GER
EvalRgnOwned = $Ile de France

Probability = 75

Actions
DescEvent = evt_desc_PRU_Germany1871
SelectRegion = $Alsace

SelectFaction = $GER
SelectRegion = $Alsace

SelectRegion = $Alsace
ChangeRgnOwner = FRA

SelectFaction = $GER
SelectRegion = $Lorraine

SelectRegion = $Lorraine

ChangeRgnOwner = FRA

[color="#40E0D0"]//getting the land is possible and historical, the minds and hearts totally ahistorical, so ...[/color]

SelectFaction = $FRA
SelectRegion = $Alsace
ChangeLoyaltyFac = 75

SelectFaction = $FRA
SelectRegion = $Lorraine
ChangeLoyaltyFac = 75

[color="#40E0D0"]// and do not forget to remove those imperial objectives, now that French Republic should respect people will way more
// at this stage, Imperial regime should fall, but other events or plain system take care of that[/color]

ChgObjective = $Luxemburg;0
ChgObjective = $Mexico;0

SelectFaction = $GER

SettleWhitePeace = FRA

EndEvent

[ATTACH]25717[/ATTACH]

[color="#40E0D0"]// Now remain for you, if you play France, to prepare for revenge war and to expand army, colonies, economy and alliances for so doing meanwhile, revenge is best served cold - avoid antagonizing Britain ..
// and if you played Germany, to isolate France and build a strong army enough to keep her at bay (what do you expect from her now, really, serious, ..)
// while expanding economy, colonies, and in due time army and fleet as France is not your main competitor (sure no more, but anyway, Britain, US, Russia are way more likely main rivals VP like)
// you'll fight them with a sure handicap (France) but Germany is structurally up to the task (still good luck to fight Britain in the colonies ..) and endgame is a big part of the fun - 1866 and 1870 were a training[/color]

[ATTACH]25718[/ATTACH]

Posted: Sun Jan 19, 2014 2:10 am
by Heeward
Christophe.Barot wrote:and here is the complement allowing to end the war (easier than getting a warscore big enough for 2 provinces but still requring a long patience while AI repeatedly offer Reunion+Alsace, alternating with Reunion+Lorraine - by the time it happens, French Army is supposed to have been dispatched and almost annihilated (or I wonder how you're supplied besieging Paris)

SelectFaction = $CMN
SelectRegion = $Brandenburg
StartEvent = evt_nam_PRU_Germany1871_Metz-Strassburg|1|2|evt_txt_PRU_Germany1871|Event-img_GER_ImperialGermany1871|$Brandenburg|NULL

Conditions

MinDate = 1870/07/01
MaxDate = 1888/03/10

SelectFaction = $GER
EvalRgnOwned = $Ile de France

Probability = 75

Actions
DescEvent = evt_desc_PRU_Germany1871
SelectRegion = $Alsace

SelectFaction = $GER
SelectRegion = $Alsace

SelectRegion = $Alsace
ChangeRgnOwner = FRA

SelectFaction = $GER
SelectRegion = $Lorraine

SelectRegion = $Lorraine

ChangeRgnOwner = FRA

[color="#40E0D0"]//getting the land is possible and historical, the minds and hearts totally ahistorical, so ...[/color]

SelectFaction = $FRA
SelectRegion = $Alsace
ChangeLoyaltyFac = 75

SelectFaction = $FRA
SelectRegion = $Lorraine
ChangeLoyaltyFac = 75

[color="#40E0D0"]// and do not forget to remove those imperial objectives, now that French Republic should respect people will way more
// at this stage, Imperial regime should fall, but other events or plain system take care of that[/color]

ChgObjective = $Luxemburg;0
ChgObjective = $Mexico;0

SelectFaction = $GER

SettleWhitePeace = FRA

EndEvent

[ATTACH]25717[/ATTACH]

[color="#40E0D0"]// Now remain for you, if you play France, to prepare for revenge war and to expand army, colonies, economy and alliances for so doing meanwhile, revenge is best served cold - avoid antagonizing Britain ..
// and if you played Germany, to isolate France and build a strong army enough to keep her at bay (what do you expect from her now, really, serious, ..)
// while expanding economy, colonies, and in due time army and fleet as France is not your main competitor (sure no more, but anyway, Britain, US, Russia are way more likely main rivals VP like)
// you'll fight them with a sure handicap (France) but Germany is structurally up to the task (still good luck to fight Britain in the colonies ..) and endgame is a big part of the fun - 1866 and 1870 were a training[/color]

[ATTACH]25718[/ATTACH]


So what file am I editing?

German unification events here is the file

Posted: Sun Jan 19, 2014 12:04 pm
by Christophe.Barot
this is German unification events

here it is [ATTACH]26337[/ATTACH]

you just have to take your old german unification events in safe place - necessary caution, and replace by this one - or copy/paste events
if you replace, rename of course

you have 2 more changes in it, be warned

Nikolsburg conditions fire differently, more historically, and have a provisio for Italian (Prussian-Ally) Austrian peace conditions (Lombardia and Venetia are transferred)

added a "Hoch Habsburg" event just in case Austria win - untested

If you don't like them, clearly edit


if you make a feedback about how events worked and if it seems more satisfactory, it is welcome


good game :)

edit : text and image will miss for Hochhabsburg - guess Kensai edited images for his ones, I can do it too (not today) or you can use this one [ATTACH]26339[/ATTACH] - thanks for method Kensai

text .. later, those are running works you know

Posted: Sun Jan 19, 2014 12:05 pm
by loki100
Hi its the GER Events in: vgn\events - you should have something like this:

[ATTACH]26338[/ATTACH]

obviously the full file root will vary depending on how you've set up your games

Posted: Tue Jan 21, 2014 3:32 am
by Heeward
Thank you for the help. I will have to test it today.

Posted: Tue Jan 21, 2014 11:51 am
by Kensai
Sorry for the off topic, but Albert Bettanier's painting of "The Black Stain" (1887) is really superb. Was not aware of its existence.

Thanks for sharing! :sherlock:

Posted: Wed Apr 09, 2014 1:02 am
by HerrDan
Well I'm playing a game as Prussia, at the moment North German Confederation, but the event Nikolsburg Preliminaries didn't worked as intended I'm afraid to say, the event appeared in my message board, I signed it in my F1 screen, agreeing to give Austria a White Peace, but next turn nothing happened as I was still at war with Austria etc...I was so happy to see that event but unfortunately no changes were made...anyway thank you Barot for trying to improve our game experience, I'll report here if the events of the Franco-Prussian war work or not.

Posted: Mon Apr 14, 2014 12:26 pm
by Christophe.Barot
news that Nikolsburg event is broken is a bad thing
is it possible to have a save of your game here so we can test it ?

Posted: Mon Apr 21, 2014 2:33 am
by HerrDan
Unfortunately I don't have the save file anymore.

Posted: Mon Apr 21, 2014 6:59 pm
by Q-Kee
HerrDan wrote:the event appeared in my message board, I signed it in my F1 screen, agreeing to give Austria a White Peace, but next turn nothing happened as I was still at war with Austria etc...I was so happy to see that event but unfortunately no changes were made...


I experienced the same with the F1 decision about war on Denmark - it does not work as a decision, but only a hint that you can manually make the historical war/peace (in F9). At least that's what Kensai thought. Either the F1 "decision" is a badly worded hint only, or it's a non-working decision.