Pocus wrote:This might be doable, we will test something close to that in private beta![]()
Ol' Choctaw wrote:If you are going to use it you likely should not have it set to lock all your inactive leaders. They will move slower and not attack normally. If they do you will have to live with the 35% penalty for inactive leaders.
Pocus wrote:I would not dare add that as a obligatory setting! This is an extra option in 'activation rule' in fact.
Ace wrote:This setting has potential to improve gameplay experience in all AGE engine game. If it achieves its potential, it would be awesome. Thanks to veji for suggesting it, and thanks to Ageod for listening to good suggestions
Of course, when faced with this setting, some players may opt to omit commanders of the stacks altogether. I would certainly house rule against using large force without commanders. This setting has a lot of promise to it. Let's just hope there won't be trashed monitors by angry players when they see their orders have not been obeyed.
Ol' Choctaw wrote:Along those lines, if it is not an option as to use it or not, there are going to be a lot of people who will say the game is broken and veji1 may have a bounty on him.
It will be useful in competition but those who mostly play single player are not going to be too thrilled.
Ace wrote:Well, it can be an issue in the East as well. Until divisions are formed, most stacks suffer 35% penalty, commanded or not.
Ol' Choctaw wrote:Those units have leaders. They just are not Generals. There are Colonels, Lt. Cols etc leading those units. Some might even have been better than the guy in charge of the division. The penalties are because these guys have no big boss so they don’t work so well together.
But on occasion having that commander proves worse than letting the brigades or regiments take off on their own.
minipol wrote:I wonder if it would add to game play if you would get the chance to receiver a leader after a leaderless stack fought a battle.
Rise to command as it where. I think Total war games have this feature if you lose to many generals in battle.
I don't know if this was historical or not.
And if it would be implemented, it would only make sense as an option. But it sounds more like something for an expansion pack than a regular patch.
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