packersfanmw87
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Re: Portrait mod

Sun Dec 18, 2016 12:53 pm

Brigadier General Joseph B. Carr (USA)

161108 Joseph B Carr comparison.jpg
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mdl_USA_JCarr.png
mdl_USA_JCarr.png (56.53 KiB) Viewed 394 times
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Unit_USA_JCarr.png (19.34 KiB) Viewed 394 times
Army_USA_JCarr.png
Army_USA_JCarr.png (6.11 KiB) Viewed 394 times

packersfanmw87
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Brigadier General Abram Duryée (USA)

Sun Dec 18, 2016 1:34 pm

Brigadier General Abram Duryée (USA)

161108 Abram Duryee comparison.jpg
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mdl_USA_ADuryee.png
mdl_USA_ADuryee.png (61.84 KiB) Viewed 394 times
Unit_USA_ADuryee.png
Unit_USA_ADuryee.png (20.53 KiB) Viewed 394 times
Army_USA_ADuryee.png
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packersfanmw87
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Re: Portrait mod

Thu Dec 22, 2016 4:18 pm

I can't get the new portraits to show up in my game. Somehow the game is finding portrait files that are no longer even on my computer!

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tribeticus
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Re: Portrait mod

Thu Dec 22, 2016 11:33 pm

are you using the modpath file with a separate folder for all your changes?

packersfanmw87
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Re: Portrait mod

Fri Dec 23, 2016 3:27 am

I don't think so. I backed up the original game to an external drive, and then modified models, units, and added the unit, army, and leader portraits. They showed up in game before...and in fact, my portrait of Speed Fry shows up correctly, but everyone else that SHOULD have a photo is just a clone.

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tribeticus
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Re: Portrait mod

Fri Dec 23, 2016 3:55 am

That is totally bizarre. I have had some screwy issues like that in the past and the only way to get it right was to do a clean install.

I would try to do a clean install and then if you want use the modpath file. First copy the CW2 folder and paste it in the main folder next to the CW2 folder and rename it, I called mine Portraits_Mod after a suggestion from someone in the forum. Then go to the modpath file in the main folder and type in the name of the new folder and then that file will redirect the game to your new mod folder. That way you can have the original folder and your modded folder right next to each other which I find convenient when I am playing around with graphics and modding events etc. For some reason I feel like it works better that way too, but maybe that is just me. Good luck man and thanks so much for your great work.

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tribeticus
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Re: Portrait mod

Fri Dec 23, 2016 8:55 pm

Here is James Mulligan who spawns early and has a generic photo.

He raised an Irish Brigade in Illinois and fought against Price early on.
Attachments
unit_USA_Mulligan.png
unit_USA_Mulligan.png (20.33 KiB) Viewed 335 times
mdl_USA_Mulligan.png
mdl_USA_Mulligan.png (49.92 KiB) Viewed 335 times
army_USA_Mulligan.png
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Blood and Thunder Brigade
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Re:

Mon Jan 02, 2017 1:01 pm

Hegyytoportyan wrote:I hope your portraits will be included into the next patch....


I second this wholeheartedly. While the current generic portraits are well detailed & certainly better than nothing, not having a portrait of the actual general leaves the game feeling just a little incomplete. I hope that's rectified soon.
Last edited by Blood and Thunder Brigade on Mon Jan 02, 2017 2:27 pm, edited 1 time in total.

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PhilThib
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Re: Portrait mod

Mon Jan 02, 2017 1:55 pm

It will IF we receive them as a pack. At the moment we just have the collection spread over many pages of that forum, we just need a full pack with all files

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tribeticus
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Re: Portrait mod

Mon Jan 02, 2017 6:59 pm

I know Packersfan and I have a lot of generals' portraits that we have not posted yet, and some we are working on refining. Maybe we should choose someone to get all the finished products together and package them up nice for a new official patch. I am pretty sure I have all the generic generals completed except for maybe one or 2 one each side. I have also added numerous ones that I think should have been in the game. Additionally there are a couple of portraits that are incorrect that should be rectified (i.e. S. Fry).

Thanks to Packersfan I have replaced some of mine with his portraits, but I have also done a lot of other ones and a large amount of confederates who unfortunately do not have as good pictures available to colorize.

Let me know what you guys think, I am happy to be a part of this new patch, and I would be happy to be the one to organize them all together while choosing the best looking portraits for those we have duplicates of.

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PhilThib
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Re: Portrait mod

Tue Jan 03, 2017 8:45 am

As mentionned earlier, we can make a special patch when we receive the whole lot. Best is that you pack everything you have and we see how to organize it.

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tribeticus
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Re: Portrait mod

Tue Jan 03, 2017 9:20 pm

As far as organizing I just meant making sure there were the right files for the corresponding general. What you guys do after is all you...

I have my generals all set, including all the generals posted on this forum to date. If packersfan has more to donate we could send everything in together.

Packersfan what do you think?

Blood and Thunder Brigade
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Re: Portrait mod

Fri Jan 13, 2017 9:56 am

I really hope this goes forward. It'd be a tremendous improvement.

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tribeticus
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Re: Portrait mod

Fri Jan 13, 2017 5:00 pm

If Packersfan doesn't respond here in a bit I'll submit everything from this forum as well as all of mine including what I have not submitted. Several of mine on this forum I have improved also, including a lot of confederates that are hard to find. That actually should cover all the clones except 1 or 2.

Also there will be some corrections (i.e. Totten at the correct age, S. Fry)

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