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Straight Arrow
Brigadier General
Posts: 458
Joined: Fri Nov 07, 2014 5:44 pm
Location: Washington State

Hande hoch!

Fri Mar 16, 2018 8:29 pm

What is the point of the “Surrender” special order?

Can using it deny the winning side possible NM gains from destroying the unit?

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Cardinal Ape
General of the Army
Posts: 619
Joined: Wed Mar 07, 2012 1:59 am

Re: Hande hoch!

Sat Mar 17, 2018 12:39 am

I'm not sure of the mechanics off-hand. The only time I've ever really used it is when I thought someone was going to assault a small garrison for the purpose of milking promotions for their commanders.

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Straight Arrow
Brigadier General
Posts: 458
Joined: Fri Nov 07, 2014 5:44 pm
Location: Washington State

Re: Hande hoch!

Sat Mar 17, 2018 7:56 am

Cardinal Ape wrote:I'm not sure of the mechanics off-hand. The only time I've ever really used it is when I thought someone was going to assault a small garrison for the purpose of milking promotions for their commanders.


It's good to see you back, and thanks Cardinal Ape. That's one reason I never though of.

principes romanes
Sergeant
Posts: 89
Joined: Tue Oct 11, 2016 9:32 pm
Location: Genève

Re: Hande hoch!

Thu Mar 22, 2018 1:06 am

I've used it when I already have a single militia auto-garrison seiged. I've ordered it to destroy the depot that spawned the militia on the first turn of the siege. On the second turn, I ordered it to surrender. The surrender cost me around 5VP and no NM, whereas I assume it is usually about ~25VP (it's been awhile) and 1NM.
Currently writing:
The Coming Fury - an excessively detailed AAR on Union strategy

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Durk
Posts: 2480
Joined: Thu Apr 28, 2011 4:36 am
Location: Wyoming

Re: Hande hoch!

Thu Mar 22, 2018 3:30 am

I use this order when a unit, such as a supply or artillery unit, is bound to be captured and I have no play to get it to safety.

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Captain_Orso
Posts: 5731
Joined: Tue Sep 01, 2009 5:02 pm
Location: Stuttgart, Germany

Re: Hande hoch!

Fri Mar 23, 2018 9:10 am

If you're not being besieged you can use the Disband SO. AFAIK Surrender is only available if your stack is being besieged.

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