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James W. Starnes
Corporal
Posts: 64
Joined: Thu Jan 28, 2016 12:05 am
Location: TN

Current situation in my playthrough

Fri Feb 17, 2017 1:06 am

It's around Jan. 1863. I'm playing as the CSA. :cwboy:

I exhausted all options to build factories, arsenals, and powder mills. Every single playthrough I always make those a priority, using WS to the very last until I used all those options. Works out well everytime though it's tempting to delay a turn and recruiting some units. :coeurs:

My morale is ~105, after using all the Foreign intervention decisions twice. Union morale is low. :gardavou:

Foreign intervention is ~30 percent. :fleb:

Victory points are well over 4000 points. :pouet:

I'm still managing to hold onto MO and KY. Earlier I struck hard at Louisville and Lexington, capturing those successfully, and I managed to consolidate forces at Jefferson city in MO. You may be wondering how I managed to hold on these. Well first let me say the AI is sergeant, and all of the other settings are default except the battle planner, and pause after battle. :sherlock:

Anyways, earlier in the game I got lucky. The Union lashed out at me in VA, and they took tremendous losses. I then struck back while they were weak. If any of you ever captured Alexandria, then you would understand, but if you can defend Harpersferry, Leesburg, and Alexandria, you have an excellent river defense. In turn, I was able to put more focus out west, so I could attack these strategic locations and hold them as well.

Currently, I'm just about to take St. Louis, as I sent a small army under Van dorn to attack Northern MO to lure the Union army that was stationed at St. Louis. Now I have a strong corp under Mr. Forrest :dada: , with J.B. Hood, John Taylor, and M. Thompson commanding the divisions. The garrison stands no chance. :siffle:

In the far west, it's just a laughable joke. I've taken New Mexico and CO using purely rangers under J.O. Shelby, thank goodness for him. I'm going to take the string of Forts in WY leading up to Virginia City, to which I will invade from the North. At the same time, Baylor with infantry and 6 supply wagons are going from the south to engage the California column under Carleton at Yuma. :rofl: :mdr:

On the MS River, I have an over 2000 power fleet with more ironclads being built. :clown:

The war can be called over I think. :feu:

:papy: My number 1 tip is this: As CSA, use the War Bonds and Taxes decisions twice each before using the Print more money so it will balance the variation. BUILD FACTORIES AS SOON AS YOU HAVE THE OPTION, DO NOT GET ANYTHING ELSE BEFORE YOU EXHAUST THOSE DECISIONS. Use requisitions in southern Texas where loyalty is high. Let bales export by themselves. :hat:

Rod Smart
Colonel
Posts: 332
Joined: Fri Oct 17, 2014 3:32 pm

Re: Current situation in my playthrough

Thu Apr 06, 2017 9:04 pm

James W. Starnes wrote:
My number 1 tip is this: As CSA, use the War Bonds and Taxes decisions twice each before using the Print more money so it will balance the variation. BUILD FACTORIES AS SOON AS YOU HAVE THE OPTION, DO NOT GET ANYTHING ELSE BEFORE YOU EXHAUST THOSE DECISIONS.


Print more money increases inflation. Raise taxes decreases inflation. I think you're doing it backwards.



Also, during that time when you have zero war supply, and the pennies you're getting are being stashed away, build some flatboats. They do not require any WS, and can be turned into depots.

principes romanes
Sergeant
Posts: 89
Joined: Tue Oct 11, 2016 9:32 pm
Location: Genève

Re: Current situation in my playthrough

Thu Apr 06, 2017 9:39 pm

Raising taxes does decrease deflation, but it can go negative, so it's not crucial to print money first. It's true though that printing money means there is a (small) chance that the economic sunrise event fires, reducing inflation slightly more. But, it also means you pay a slightly higher cost for units until you raise taxes.
Currently writing:
The Coming Fury - an excessively detailed AAR on Union strategy

User avatar
James W. Starnes
Corporal
Posts: 64
Joined: Thu Jan 28, 2016 12:05 am
Location: TN

Re: Current situation in my playthrough

Sun Apr 16, 2017 5:33 pm

Rod Smart wrote:
James W. Starnes wrote:
My number 1 tip is this: As CSA, use the War Bonds and Taxes decisions twice each before using the Print more money so it will balance the variation. BUILD FACTORIES AS SOON AS YOU HAVE THE OPTION, DO NOT GET ANYTHING ELSE BEFORE YOU EXHAUST THOSE DECISIONS.


Print more money increases inflation. Raise taxes decreases inflation. I think you're doing it backwards.



Also, during that time when you have zero war supply, and the pennies you're getting are being stashed away, build some flatboats. They do not require any WS, and can be turned into depots.


The reason you use the two decisions is because each as a 2 percent effect and the other has a 4 percent effect... I was expecting players to know that.

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