Gray Fox wrote:I wondered what the Raze City would do, so I tried it in a region with a plantation. The small town was removed but the effect of the plantation remained. So long term, they can only be captured. Short term, I believe that the extra GS is lost for a season if they are captured/raided.
Gray Fox wrote:From the Wiki:
"This concept covers the first stack picked. What about the next? If the stack is already engaged by an enemy, it will fight back against him, and that's it. If this stack is in defensive/passive posture, it will also activate all other friendly stacks (of all friendly factions present) in the region (i.e if the combat is still involving only stacks outside the structure, then units in the structure will take no part). "
MTSG is for stacks in adjacent regions. This seems to indicate that your cavalry Corps would not respond.
Captain_Orso wrote:The code for MTSG? It's in the engine.
MTSG only occurs from and adjacent region. It will work even if the stack in an adjacent region is inside a fort or city.
Considering a region in which you have one corps inside a city/fort and one outside. This region is attacked while your stack outside is in DP, the stack inside will not come out to assist in defending in any case (MTSG is only from an adjacent region), even if the stack inside the city/fort has the Sortie-Out SO (Sortie-Out only works when your side is attacking).
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