Eugene Carr wrote:Good Idea, chasing them out of their state capitols will be worthwhile.
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Merlin wrote:This is a superb idea. Govs. Brown and and Vance in particular were a PITA for Davis, so I think this can add some excellent flavor.
I haven't commented on your unit mod, but I do enjoy seeing the more accurate brigade names in game, and all things considered you're fast becoming the go-to CW2 modder.
Merlin wrote:Sadly, my knowledge of state politics during the ACW is very limited. If you ever decide to flesh out the US - Dakota War, I'd be of much more assistance. Even so, I'd need to re-read a lot of material.
Merlin wrote:I'm not so hot on the plains conflicts (the Colorado War, Red Cloud's War), but if someone knows scripting it would be entirely possible to integrate the US-Dakota war into the main campaign. I don't have any resources which state the US OOB for the war, but I'm sure I could find something with my limited access to the Minnesota Historical Society. Add a few leaders, a few Dakota and US units, and when it ends just lock in place or disband everything in the Upper Midwest.
elxaime wrote:This is nice flavor. But my thought on this is whether all Southern governors should add benefits. As mentioned some of them were anti-draft and anti-central government. One of the big problems Richmond had was squaring its centralized war effort with the states rights principles upon which it was founded. At the least, I don't think all of them should add loyalty.
Any plans to add Northern governors?
tripax wrote:Isn't the Sioux uprising already part of the main campaign? In any case, adding events isn't very hard - I could help you do it or would be happy to do it for you when I'm closer to finished with my current project.
fred zeppelin wrote:This mod looks very interesting. I'd like to see more done with the political side of the CW.
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