MarkShot wrote:The short cut keys say:
Press CTRL for number of men. I don't see that?
MarkShot wrote:Also, press CTRL-E to cycle through units that are moving. Mine seems to cycle through all units?
Thanks.
MarkShot wrote:The manual describes green and purple show strength and cohesion. I seem to red and blue. The stack commander seems to have an average value of the units. But he also has a dark green bar of which I don't know what it is.
MarkShot wrote:I also cannot find bronze, silver, and gold element experience ratings on the counter. Just black chevrons?
Thanks.
ArmChairGeneral wrote:Each replacement chit that you buy will replace a variable number of hits. There is a random factor involved, but on average a replacement chit will replace as many hits as a single element of the appropriate type would have at full strength. Line infantry elements have 20 hits each at full strength, so you would need between 3 and 5 Replacement chits to recover 82 line infantry hits.
MarkShot wrote:Gentlemen,
Thanks a lot. I have getting familiar with things and will probably start playing. I realize the learning curve is steep, but the replayability and the fact that there are so many offerings with this engine make it well worth it.
rss334 wrote:I have a question about replayability, specific to AGEOD games and/or civil war 2. I'm new to the game and have started the campaign 3-4 times but only play a few months before starting over with my new found knowledge, I find that I skip more and more of the events and messages each time as I've already seen them. Does this cut down on the replayability after a while or get boring? Do you still go through all the messages or just mainly focus on the screens you need to after getting to know the game?
Users browsing this forum: No registered users and 2 guests