PhilThib wrote:Bismarck called a 'Congo Conference' in Berlin to regulate colonization and trade in Central Africa. Fourteen countries were represented. King Leopold of Belgium was able to persuade the national delegations that it would be best to declare the Congo River and Niger River mouths and basins a neutral and free trade area and give it to him. He emerged triumphant and became the personal ruler of 30 million people and of a million square miles of unmapped jungle (75 times the size of Belgium itself), to be constituted as the 'Congo Free State'. After this Berlin Conference, the European powers launched a period of heightened colonial activity, while simultaneously eliminating most existing forms of African autonomy and self-governance.
Text missing from the CMN event. In essence, lots of Belgian CP added in the Congo. Other effects of the event look bugged (they had outposts and tradeposts almost everywhere), so will need to be fixed in tomorrow's session
PhilThib wrote:According to Sir Garnet, an error was made between the colonial capitals of Mali and Niger. This is fixed in the file enclosed (unzip it inside gamedata and accept overwrites). I shall add it into my home PC tonight (where the game is run).
PhilThib wrote:Scripting does not allow to place cards on map (only remove ongoing already placed ones), so it's either granting the status in full already, or nothing...the easiest is that I grant the relevant protectorate/colony status to both directly, so i'll script this tonight:
- Mali: Bamako will become colony capital for France (required buildings and CP added/fixed as necessary)
- Niger: Niamey will become protectorate capital for Britain (required buildings and CP added/fixed as necessary)
It should work ok. if anything goes wrong, we shall know by tomorrow's hosting, when the engine destroys my work if illegal or unapplicable...let's hope not
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