Siegfroh wrote:In retrospect, Daressalam was a bad choice. The way to get there (around Cape Horn) is very long and my transport fleet regularly runs out of supplies on its way back, reducing ts speed significantly. And I only have this one transporter with the capacity of 40 weight points. Unfortunately, England refuses a mutual supply treaty, under the pretext my government were too backward. I don't know how to change this:
best suggestion - beat them up ... bringing down Perfidious Albion is always a fun goal in PoN
way to play the early colonial game is small and slow. As others have said, the early buildings generate the organic supply for a brigade (missions etc), so that should be your focus. Once you get Colonial Penetration and MC up you can start the process of some sort of port facilities. Also build a fort early on. The main thing about this is the auto-garrison that spawns if it is under siege. That, in a small war, is a huge force multiplier and helps protect your vulnerable buildings etc.
If I recall with Germany up to about 1880, you are very limited in the range of colonial cards you have to play, so you'll struggle to push colonial control to the point where protectorates and colonies are available (can be done but its slow). One alternative strategy is to take someone else's
... but best do the German unification process first.
great to see this and fun to follow