Turn 8 July 49 BC
Merchant fleets bring in 16 Denarii and unit upkeep costs 35 Denarii.
At Salonae Pompey remains in the region but does not attack. This allowed my troops to replace losses and recover cohesion, so I’m feeling much more confident about their ability to hold. A mouse-over shows Pompey’s troops power level to be 274 and mine are now up to 436, so things look good.
Antonius causes another 5 hits to the troops inside Massalia and then the assault goes in. 18,000 weapons and 11,000 men are captured. We also captured a damaged Hellenistic fleet and a damaged supply wagon unit. We suffer almost 1,800 casualties and gain 1 NM.
I was going to place Antonius’ troops inside Massalia for a turn for recovery, but a Pompeian fleet is spotted southwest of Massalia this turn with 5 legions aboard. So it looks like a large naval invasion is afoot, so Antonius will remain outside the city in defensive posture pending developments.
Caesar reached Syracusae this turn where he shall remain until my fleet is finished repairing. I have now merged all my naval units (except the newly captured Hellenistic fleet) into one large Roman fleet with a power rating of 1850. It may get above 2k once repairs are finished. I still only have 3 heavy fleet units, but the combined power of my fleets should make up for the overall light nature of my fleet units.
I bought 2 German cavalry chits, 4 Hellenistic supply wagon chits and 9 Hellenistic warship chits (4 heavy 5 light).
I recruit prisoners this turn for a cost of 15 EP and 6000 prisoners. Next turn a new under-strength legion should appear somewhere in Italy. I also had the option to sell prisoners, but with only 13,000 total prisoners in the pool I wanted to keep it above 6,000 for a possible repeat event that would allow a second legion to be recruited from my prisoners.
In a flip of previous NM unsolved mysteries, this turn I gained 2 NM from an unknown source. I started with 96, gained one for the Massalia battle, yet ended the turn with 99. The mouse-over gives no clues as to where the extra morale came from.
End of turn totals
VP: 484 NM: 99 EP: 56 Money: 41