" wrote:What do you think about balance ? Is it well balanced with the changes of patch 1.01 ?
Oh, and a think that I don't understand is why Carthage can't buy replacements for the greek and gallic mercenary units. Why? They are two of the more famous cartaginian units and after some battles they soon become out of the game.
Franciscus wrote:Glad you guys are enjoying it
What do you think about balance ? Is it well balanced with the changes of patch 1.01 ?
" wrote:Not 100% sure, maybe the scenario designer can answer better, but I think maybe once in Italy historically Hannibal was unable to recruit more greek/gallic mercenaries, and had to rely on his ever dwindling but hardened veterans and increasingly on his italian allies...
Dortmund wrote:Yes, but well, in Italy you can rebuild your mercenary units with iberian and african replacements that are far away than the gauls. I don't see it very logic. In my oppinion these units should be able to take replacements or they vanish slowly even if they don't fight. The lack of money is a great handicap enough.
" wrote:Regarding keeping FPW armies sizes historical maybe it could be done by reducing the number of reclutable units instead of using replacements as the limiting factor. This way SPW won't be affected as i understand recruitment pool and recruitment EP options are separate for each scenario.
Dortmund wrote:I didn'nt know the CAR faction was the same for both games...
Yes, I think Arsan is right. Reducing the recruitable units is one way to solve the problem. Another way is increasing the price of the replacements... it would be not too much ahistorical that if Carthage pays a lot of money the gallic mercenaries answer the call. But since the CAR faction is the same for both games I don't know if that affects the BOR game too.
Now that i'm at last playing HAN, i would like to give my opinion
First, It's a pity we cannot have separate factions for the FPW and SPW cartaginians
This makes difficult to solve the problem with gallic reinforcements while keeping the FPW CAR armies historical.
But having to cope with this limitation, i think the lesser evil would be allowing replacements for all CAR subfactions, because even if it would upset FPW historic accuracy, it will improve SPW historic accuracy because as it is now, after a few years into the campaign Hannibal don't have any gallic troops worth of notice while in history they were one of his main manpower resources in Italy.
And leaving historical accuracy beside, gameplay wise it makes no sense than CAR can get iberian or african replacements on italy but not the much nearer gallic ones. Specially when this not only affect Hannibal mercenaries. It also makes the Boii and Insubri contingents doomed as they cannot recover any losses even on his home area.
Instead, Romans can have gallic replacements for their cennomani gauls and balkanic replacements for their venetti without any problem
So, IMHO the situation now isn't good nor gameplay wise nor historical accuracy wise. While adding CEL and MER replacements for Carthage at least will make sense gameplay wise.
(By the way, doing a quick chech on the several SPW scenarios i have noticed on all except the longest campaign CAR have access to GAL replacements, even if only to elite infantry ones. No idea whats the reasoning behind this.:confused
Now, about how to improve historical accuracy regarding FPW and SPW CAR mercenary armies sizes and composition, i'm not sure how, but i have some ideas...
Regarding keeping FPW armies sizes historical maybe it could be done by reducing the number of reclutable units instead of using replacements as the limiting factor. This way SPW won't be affected as i understand recruitment pool and recruitment EP options are separate for each scenario.
I am chagrined but admit I forgot that was the workaround we devised to compensate for the lack of celtic replacements in HAN...
For you guys that are playing HAN to tell me if these "free" replacements are enough.
Sorry for forgetting about something I myself coded....
Premature senility, maybe...
Anyhow, moving this thread to the "Help to Improve" subform. The fix posted above will remain available for those wanting to test and comment
" wrote:For you guys that are playing HAN to tell me if these "free" replacements are enough.
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