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So.. Pyrrhus going to Macedonia - that's it?

Posted: Mon May 13, 2013 3:20 pm
by bob.
In my current game as Pyrrhus I am in the final (and still important!) turns of the game, and suddenly:
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Pyrrhus goes home.. and takes everyone from his army with him? No Epirote contingent as "promised", and all other nations go with him even the Tarentines themselves! That can't be as it is supposed to be? It's kind of a shame, I would have liked one last epic battle with the Romans...

Posted: Mon May 13, 2013 3:53 pm
by PhilThib
Please post a save of the turn, as well as the script report of the turn when it occured. There might be a defective conditions on the 'return home' script, because the script is supposed to move only the leaders (Pyrrhus + 2 others), not the troops, so there might be a "bug" we have not yet seen... :bonk:

Posted: Mon May 13, 2013 4:23 pm
by Franciscus
Better for now to stop your game. We will check ASAP for a bug and when corrected we can provide you with a corrected events file. If you and your oponent then agree, you backup a turn and all will be WAD

(Note: this event has a certain probability of never firing)

Sorry

Posted: Mon May 13, 2013 4:29 pm
by bob.
Thanks for the fast replies! I asked Jim to post a save here as he is hosting (if it is still needed?).

Posted: Mon May 13, 2013 4:31 pm
by Franciscus
If possible a save will help, yes

I will check this night (GMT time)

Posted: Mon May 13, 2013 4:43 pm
by jimwinsor
I was not sure which script file to choose, so, here's the save folder and the script folder!

https://www.yousendit.com/download/UVJnT0NkbThtMElPd3NUQw
https://www.yousendit.com/download/UVJnT0NkQ1JrYURMYnRVag

Posted: Mon May 13, 2013 9:51 pm
by Franciscus
Hi

Bug found and corrected.

The event will now only remove Pyrrhus himself, leaving his army behind; Megacles and Milon will also stay, and be promoted. Loyalty for EPI in all Italia drops by 20.

Annexed a fixed event file, that should be unzipped to your Events subfolder. A file should be overwritten.

If you go back one turn before the event fired, all should be WAD.

(Please note: this event has only a 20% probability, so it may never fire again in your game. If you decide, for whatever reason, that this event should fire, just mod it: open the file (BOR_4_Pyrrhus280) with notepad, and search for the lines starting with: StartEvent = evt_nam_EPI_TroubleEpirusMacedonia275 A few lines below you will find Probability = 20. If you change to 100 and save, the event will fire next turn)

Sorry and thanks for your patience

Regards

(PS: this is of course now corrected for patch 1.02b)

Posted: Mon May 13, 2013 10:55 pm
by bob.
Great! Your always fast and helpful support is much appreciated :)

Posted: Mon May 13, 2013 11:18 pm
by jimwinsor
Yes thanks for the incredibly fast reply and fix!

Posted: Tue May 14, 2013 8:32 am
by Franciscus
Thank you for your excelent game and AAR, hope it finishes with a bang ! :w00t: