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Marchand apres le patch

Posted: Thu Oct 18, 2012 12:18 pm
by l'canadien
les contraintes lié aux marchand on changé apres l'introduction du beta patch.
maintenant les marchands doivent etre placés sur une region non controlé!

Posted: Thu Oct 18, 2012 1:05 pm
by Highlandcharge
Although I cant peak French, I was wandering the same thing, is the change in the use of merchants intentional or a unseen consequence of the 1.01 beta patch ?

Thanks

Posted: Thu Oct 18, 2012 1:36 pm
by yellow ribbon
what i know for sure, the trade posts were reworked.

remember its a beta patch. the change for the trade post is hidden in the phrase "- Corrected bug on RGD constraint MustNoBeOwnedRegion", i think.


PS:

sorry, can read french far better than i speak :bonk:

Posted: Thu Oct 18, 2012 2:43 pm
by Highlandcharge
Ahhh Ok thanks :)

Posted: Thu Oct 18, 2012 2:55 pm
by Bohémond
Merchant/Tradepost RGD are now WAD.

You can only use them in enemy/neutral regions.

So you can generate money with them but at your own risk. It was a little bit gamey to use them in owned region wihtout any risk.

Regards

Posted: Fri Oct 19, 2012 12:23 pm
by l'canadien
je ne comprend pas ce changement. ou est le risque? il suffit de placer les marchand dans des endroit que nous n'allons pas attaquer!
C'est plus simple que de placer des marchand dans des villes qui risquent de tomber au main de l'enemi