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Strange behaviour of a force entering a enemy territory.

Posted: Tue Nov 24, 2015 12:37 am
by Dortmund
Hi!

We've noticed a strange behaviour in our PBEM game. I'm the cartaginian and I move a force (Hasdrubal Gisco) into Cirta, wich is besieged and with a 95% of roman military control (Syphax). My force is in defensive stance, but entering that territory should change his stance to offensive, at least since the new patch changes. Instead it enters the territory and no battle is fought. It's everything ok? The new changes have done this?

Arsan says that it breaks his siege, so we've returned to a previous turn, but I don't see it that way. He mantained his MC and I didn't have enough supplies. Can he conquer the city of Cirta even with the Hasdrubal Gisco force in the same territory?

I attach the turn here if you want to test it. ;)

Posted: Tue Nov 24, 2015 1:36 am
by Baris
Engaged in battle in log message but no battle. Attacking force change to defensive posture in hostile region and sometimes defending force maintain 100% MC in his friendly region. It happens sometimes.

Posted: Tue Nov 24, 2015 2:46 am
by Bohémond
Do you have the the battle log associated with this save ?

Regards

Posted: Tue Nov 24, 2015 10:22 pm
by Dortmund
No, but i'll try to select the battle log option and put it here. ;)

Posted: Wed Nov 25, 2015 10:41 pm
by Dortmund
Sorry, I don't had the register of errors selected. I've tried to step one turn back and resolve it again with that option selected, but I don't find this battle log anywhere. Where can I find this battle log?

Posted: Wed Nov 25, 2015 11:51 pm
by Bohémond
AJE/Logs folder.

The files are reseted each time you quit the game

Regards

Posted: Thu Nov 26, 2015 12:08 am
by Dortmund
Allright, I attach here the new turn and logs ;) . You only have to move Hasdrubal Gisco's force into Cirta with a defensive stance and see that there's no battle.

Posted: Thu Nov 26, 2015 7:49 pm
by Bohémond
Sorry, no satisfactory answer.

CAR stack does not swtich to offensive although MC is under 5%. It seems not working as designed.
CAR stack does break the siege. Working as designed.
CAR stacks does not get 5% MC when in Cirta. It seems not working as designed.

MC gain and lost mechanisms are quite hidden in hostlog.
MC for each faction can change several times during turn resolution

Regards

Posted: Fri Nov 27, 2015 2:08 pm
by Dortmund
Oh :( . Meanwhile we've decided to add some home rules to continue playing. Advance always in offensive when going into a besieged city. We can advance in defensive in other situations.