Tue Feb 03, 2015 8:29 pm
National morale level effects cohesion levels and cohesion recovery ability. Cohesion effects combat morale, here's the rule:
11.7.2 Morale Checks During Combat Round
Elements that suffer losses in a combat round (due to either
Shooting or Melee combat) must immediately pass a Morale check.
Morale checks made during a combat round use the element’s Cohesion value.
The Morale check is modified:
if the checking element is Militia fighting in their own home area,
if the checking element is defending in fortifications (or trenches),
if the checking element is defending a symbolic objective (e.g. its home or capital region),
if the checking element has previously suffered losses.
If an element passes the Morale check, it may continue fighting normally. If an element fails a Morale check during
a combat round, it is considered ‘Routed’. Routed elements (and units) are considered to have left the field in panic
and may no longer participate in the battle.
If you look at the bottom of the combat reports, you can see over 20 elements of yours routed and only a few of his did. I assume (don't know for sure) that national morale also effects the willingness of an officer to stay and fight. That's why I was surprised your losses were so low for red/red orders. Your guy gave up the fight due to low morale. Pocus would have to confirm a lot of what I'm saying but it makes sense.
So think of your army as an armed mob that flees as soon as pointy things touch it and Caesar's troops are hardened disciplined professionals willing to stand and die if need be. Get your morale up out of the penalty areas and your troops will begin to behave like real soldiers again.
Jim