Emx77 wrote:1. Is it a normal Sulla not to counterattack Italy? I suspect this alleviated a lot of things for Populares, right?
2. What was Pontus seeking in Tunisia? How historically plausible was invasion of Tunisa from Pontus?
3. I mentioned this in another thread and i will repeat this here - I witnessed a lot of disengagements (where one force retreated before melee combat phase).
In North Africa Pontiacs made massive amphibious landing (!?) in province south of Utica but they didn't do anything else.
Paul Roberts wrote:<Bringing back an old thread>
You guys make playing Sulla sound easy--that's not my experience!
Possibly I'm doing something wrong, but I find it difficult to secure Greece as Sulla. I'm playing against Athena (Tribune difficulty with the usual moderate bonuses), and the sheer size of the Pontic armies makes it difficult to take and hold the important locations. The Ponts have three or four leaders with decent stats, and these make a habit of running around where Sulla is not. While he chases one stack, the others siege cities elsewhere. Since it's nearly impossible to completely destroy a stack, and since reinforcements are plentiful, the game devolves into three or four years of whack-a-mole in Greece while Italy smolders.
I'm seeing this happen even with very high Opty morale. (More often than not, I can keep Rome away from the AI and prevent the morale penalty there.) Even so, Mithridates can sometimes beat Sulla on the battlefield when he outnumbers him greatly.
What strategies do you use to take and hold Greece while Pontics flood it from the south and the northeast with multiple stacks?
Hister wrote:Things in this scenario have changes since the latest patch so that is why your experience does not match the one with the players playing this scenario with the old patch.
Just to be honest, there are some engine quirks which also worked in Sulla's favour. For example, sometimes I really have no idea how Sulla managed to pass Pontus huge stacks without fighting. On one occasion Sulla's army resided for two turns in same province with Pontus blocking mega stack without provoking battle. It's looks like moving units in AGE engine sometimes is more an art of magic then anything else. To get a feel for it, you need a lot of experience and a sixth sense.
Narwhal wrote:Well I can say it now, the first time I was in defensive and my guys did not attack your defeated-then-passive stack. The second turn of you trying to cross was the only turn in the campaign or so where Mithridates was inactive
Narwhal wrote:That's not the case if you are in passive posture, and I thought that's what you did.
Narwhal wrote:Then Manual is wrong on this Force in Passive posture in hostile region never [in no AGEOD game] assumed offensive posture.
arsan wrote:Could this blocked units in training have some effect on the no withdrawal of the pontic army??
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