I hesitate to say anything because the game is so beautiful as it is and I am sure it will prove to be quite enjoyable. But AGEOD has shown that it was willing to change the fundamentals with different titles and there could be an opportunity to explore new strategies in this title with some changes. The point is that supply in AJE may not be completely historically accurate. From the pre-ordered copy it looks like supply is done the same as RoP, with supply lines of communication back to cities or depots. But from what I understood, in the age of Roman legions there was no necessity to have supply lines. For example, in the introduction to Oxford Univ. Press' 1997 translation of Julius Caesar's _The Civil War_, John Carter says:
[INDENT]A Roman army needed no "lines of communication" back to any base or HQ. It was a self-sufficient organism, providing it could go on finding food and water as it went. This was why Caesar was able to march away into Thessaly after his defeat at Dyrrachium, and still face Pompey on more or less equal terms (ignoring his disadvantage in numbers). It did not matter that he was "cut off" from Brundisium, or Larisa, or the coast of Epirus, or any other place at all. The locality of Pharsalus had no particular strategic significance--the battle simply took place when both generals, at last, desired it (xl).[/INDENT]
Roman armies were basically marching villages, able to hunt and gather food, and manufacture supplies and arms, on the road.
It is possible that the game would be more enjoyable with lines of communication, but it might be a nice diversion if they were taken out, such as how BoA2 was a diversion from lines of communication. With BoA2 new strategies needed to be developed, which made it interesting. What if lines of communication were also removed from AJE (and also the need to pull supply from anything other than the land around)? It might be an interesting change. Perhaps an army could restore its supplies only if sitting still, and perhaps control of the zone would influence supply gathering.
I can tell I will absolutely love the game as it is, with lines of communication and all. (And maybe John Carter is not the expert on military logistics he presumes to be.) I just wanted to let you know of the opportunity for a potentially interesting twist of strategy (for a patch down the road, of course.)