I'm new with AJE, and as I played only few hours I think is a great game, expecially because of its historical detail.
BUT I want to point out that the historical accuracy is very poor in the geography of Cisalpine Gaul: north of Padus river the regions are shifted to east: so between the ticinus and adda rivers, were we expect Mediolanum, there is Novaria, that should be west of ticinus. Mediolanum is between adda and olius river, were we expect Bergomum; Vercellae is south of Padus, but in the real world is set north of that river, the same for Patavium and the atesis river, and so on...
For myself I had modified the map in a more historical way, without affecting the game mechanics... (I hope)
The scenario also should be modified to obtain large settlements, like Mediolanum, correctly placed in map.
I think this is a more historical setting:
334 Cestia => Vercellae
335 Vercellae => Dertona
340 Oscela => Comum
341 Novaria => Mediolanum
343 Mediolanum => Bergomum
345 Bergomum => Brixia
347 Verona => Vicetia
348 Mantua => Verona
349 Patavium => Hatria
350 Tarvisum => Patavium
I've removed Cestia, Tarvisum and Novaria because are lesser settlement. Dertona is on the crossroad of via Postumia and Aemila Scauri, and fill, a bit too southern, the gap where was wrong Vercellae. Oscela is north of Vercellae and Novaria, but west of ticinus there's no more place (I have also removed Novaria for no place, very sad because I live near there, but Vercellae was Historical preminent). North of Medilanum we have placed Comum (that was also more preminent than Oscela). Tarvisum was a small Center, and is also in the historical place of Patavium. The gap in the Padus marshes is filled by Hatria, an important ancient marketplace (yes, it was at his top in pre-roman period, but there's no more possibility in that region, and in roman era was already inhabited). Brixia was a preminent settlement i Roman era, and I put them instead of Mantua (I hope Vergilius can forgive me...). Verona too is in a wrong region, and I used Vicetia for fill the gap after the movement.
All of this are suggestions and I think the map can be modified a lot more, but can also be not modified...
I think also that all this boring discussion can be appreciated only by fanatics, historians and archaeologists like me...
In any case the game remain a very good one!
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