Chai Chai
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BOR - Ist Punic War - Long Version Questions

Sat Feb 09, 2013 6:49 pm

I have been playing the long version the the 1st Punic War as Carthage and have a few questions/observations.

Volarii(?) (just north of Rome): The first time I played I didn't do much with these guys as I assumed they would be crushed, that was a mistake. Since I didn't move them they were soon beseiged and destroyed. The next game I moved them out to capture the level 1 fort city to their East, and they continued to take level 1 city after level 1 city, the AI didn't destroy their homeland nor chase them down to be crushed. From what I have read a Dictator was appointed but he seemed to head down to Sicily.

Massina - Does it take naval movement to move across the strait from Italy to Sicily? My Punic fleets can't seem to stop anything here.

Locri - I usually take Hanno's small force and try and take Locrii (level 1 fort city) to prevent Roman movement to Sicily. Even when I hold the city the Romans just blow right past me - is this right?

I played the Demo version of AJE and liked the random or scripted events that brought in other forces, the only thing like that I saw in the Punic War scenario was Syracuse trading sided. Is that it? It seems like 3/4 of the Punic holdings aren't even used. What will bring in the forces North of Italy into the game? Are their slave uprisings or is going into Italy a fools errand?

I find I have forces but no leaders, is it possible to recruit or appoint one star Generals?

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Franciscus
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Joined: Fri Apr 20, 2007 8:31 pm
Location: Portugal

Sat Feb 09, 2013 7:00 pm

Regarding Messana strait blockage, it is fixed in the beta patch

Chai Chai
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Posts: 5
Joined: Sat Feb 09, 2013 6:33 pm

Sat Feb 09, 2013 7:30 pm

Franciscus wrote:Regarding Messana strait blockage, it is fixed in the beta patch


Where/how do I get the beta patch? My current version is 1.02.


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