Page 1 of 1

Designing the SETUP File

Posted: Mon Sep 17, 2012 3:34 pm
by Leibst
Some questions arising as i filled the setup Excel File.

What means
SetWinLevel 7
LoyaltyRule 1
RulSuddenDeath 1
RulPettyWar 0
AutoRaiseON 0
SetRevoltersInfos $uni_WHI_Reb|10|35|50
SetScorchEarthInfos 5|10|10|10|0|x|x|x|x?

Posted: Mon Sep 17, 2012 3:37 pm
by PhilThib
SetWinLevel 7 ---> Number of strategic towns and objectives required to win
LoyaltyRule 1 ---> the loyalty rule is in effect (0 if not used)
RulSuddenDeath 1 ---> the sudden death rule is in effect (0 if not used): when a side has reached it's win level, the game immediately ends
RulPettyWar 0 ---> the petty war rule is in effect (0 if not used): raiders/partisans score VPs by burning/destroying structures (1 VP each, was frequently used in WIA for Indian raids)
AutoRaiseON 0? ---> the autoraise rule is in effect (0 if not used): automatic raise of militias at regular intervals, as in BOA. Slightly complex to use when designing the OOB

Posted: Mon Sep 17, 2012 4:14 pm
by lodilefty
FYI, I think most of these are described in the Wiki...

Remember, a "Setup" is essentially one big event!! Same scripting commands!

Posted: Mon Sep 17, 2012 5:18 pm
by Leibst
Thanks Phillip!
youre right lodilefty, i always forget the wiki. I found in it some of the things i was asking.

about the script, yes i would say It Is a big event. ;)