Athens
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Sat Jul 16, 2011 9:55 am

Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975

My blog: http://moddercorner.com/about/

[SIZE="2"]Players quotes about Fatal Years:[/size]

the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

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RICCO7859
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Sat Jul 16, 2011 10:17 am

hello thanks for your anarchist modification.
Now makhno appear but I can't make anything with ?? :( (See attached files )
Grigoriev was destroy :(

I play with red force for few turns I saw:

1 Anarchist forces have done nothing since the beginning up to the alliance (No move from Gulie or Nova odessa) mars 1919.

2 French forces from odessa are agressive (See attached files).

3 South white wait few turns to start fighting in the south. I still have the control of a lot of city with some milice.

4 Ai siberian plays well and it's a good adversaire :)
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RICCO7859
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Sat Jul 16, 2011 10:25 am

Sorry for the next time I will post on your blog :) .

I'm going to start a new play with red force and i will test a alliance with anarchist earlier

Athens
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Sat Jul 16, 2011 10:33 am

RICCO7859 wrote:hello thanks for your anarchist modification.
Now makhno appear but I can't make anything with ?? :( (See attached files )
Grigoriev was destroy :(

I play with red force for few turns I saw:

1 Anarchist forces have done nothing since the beginning up to the alliance (No move from Gulie or Nova odessa) mars 1919.

2 French forces from odessa are agressive (See attached files).

3 South white wait few turns to start fighting in the south. I still have the control of a lot of city with some milice.

4 Ai siberian plays well and it's a good adversaire :)


my last reply here :)

Alliance: WAD. Was designed for working like that in the original RUS version. In short, AGE engine doesn't allow to swap a faction from AI control to human control by allinace. What you get with the option is peace with anarchists but their units remain under AI control. the last offical version has removed independent ANA faction which is now the whole game under Red control. I've prefered to keep ANA AI, but indeed you haven't real control on it. Not a perfect solution.

ANA being the weakest faction, AI is just very frightened. I've done some changes but I promise I will try to do better.

I will look at The French activity indeed. Not impossible anyway, but maybe events aren't working as desired.

Southern Whites AI needs vcertainly an improvment ;) At last it controls both Ekaterinodar and Novosomething which are the key towns in the Southern theaters. But control of Crimea and Terk seemed to me in your game not optimal, so I guess AI optimization is needed. Last, don't forget AI has some variability in its plans, so maybe in another game, it would perform better in these regions.

See you later in other places :)
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

Athens
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Sat Jul 16, 2011 10:36 am

RICCO7859 wrote:Sorry for the next time I will post on your blog :) .



Don't be sorry. There's always a time needed from transition :)
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

Athens
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Sat Jul 16, 2011 4:21 pm

Transition done. For those interested in AACW or ROP, keep a look on Matrixgames and Paradox forums or better, subscribe to my blog. See you soon for some, farewell to almost all others :)
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

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Bruit Bleu
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Sat Jul 16, 2011 6:08 pm

Good bye Clovis-Blueprint-Athens-Monsabert-Chilperic and alts (I'm sure to forget some).

In your exile, please be sure to salute the old jastaV for me ! :hat:
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Sat Jul 16, 2011 6:21 pm

Bruit Bleu wrote:Good bye Clovis-Blueprint-Athens-Monsabert-Chilperic and alts (I'm sure to forget some).

In your exile, please be sure to salute the old jastaV for me ! :hat:


Bah, each time you will play ROP or the Kentucky option in AACW or even the official RUS game, my files will be on your computer when your name will be out of my mind.

Cheers :)
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

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Nikel
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Sat Jul 16, 2011 7:39 pm

Threatened with banishment?

I knew something like this would happen :(


Hope that you and PhilThib will reconsider your respective decisions...

But please, moderate you a bit, just a bit :)

Athens
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Sat Jul 16, 2011 7:53 pm

Nikel wrote:Threatened with banishment?

I knew something like this would happen :(


Hope that you and PhilThib will reconsider your respective decisions...

But please, moderate you a bit, just a bit :)


BTW, to talk about more serious things than fanboy crisis :D , no diificulty to allow to use me yet gfx you've done for SVF 1 into SVF2 ? :)

Regards
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

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Franciscus
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Sat Jul 16, 2011 8:04 pm

So much "angst" about games... :bonk:

Much ado about nothing, IMHO :(

Be happy, Clovis, that's my sincere wish :thumbsup:

(I will be following your blog, as long as you allow it, BTW :) )

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Bruit Bleu
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Sat Jul 16, 2011 8:09 pm

Athens wrote:Bah, each time you will play ROP or the Kentucky option in AACW or even the official RUS game, my files will be on your computer when your name will be out of my mind. Cheers :)

Sure Clovis, many thanks for your (selfless) works on the games, you're doing a great job !
But why would my name be on your mind ? :confused: I don't participate much to these boards and never did anything useful for you...

I was just [s]trolling[/s] wondering about dedicated people like you or the aforementioned banned guy, why are you all leaving ?
How and why can such a love passion become hate ? :( Misunderstandings ? It's just games !
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Sat Jul 16, 2011 8:17 pm

Franciscus wrote:So much "angst" about games... :bonk:

Much ado about nothing, IMHO :(

Be happy, Clovis, that's my sincere wish :thumbsup:

(I will be following your blog, as long as you allow it, BTW :) )


Thansk anyway. What you have not fully understood is behind the play, a game release is work; just work, and a painful and boring one, even at my modest rank. Passing some hundred hours to fill xls fles with names as simple as the Finland regions :D is not a game, but a work. The result of this work is maybe a futile game, but it remains a huge and dry work. Working has its charm and I don't regret to have done this. But as any work, it just create a fully different way to consider things. In work field, things are less futile, because you're investing something ( not money in my case, just time, but time is priceless, no ? :) ) My guilt is maybe to have not anticiapted this point before RUS and clearly devised rules.

I should have been clever at that, at least not forgetting why I was reticent at first to participate in any official work ( 2005-2008 or 2009 period). Then, like always, the desire....the bridge too far...life in one word.

I've another regret, about JastaV. I was mistaken at this time, and whatever the exxagerations in his behaviours, I understand much better today why he has been going furious and why he was right in the core of his unreasonable expression.

last, it's certainly wiser indeed to leave this forum. I was here since so long? I should have understood quicker it is high time to go away but habit is hard to overcome. A right step in the right direction for me.
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

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NY Rangers
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Sat Jul 16, 2011 8:26 pm

Athens wrote:Passing some hundred hours to fill xls fles with names as simple as the Finland regions :D is not a game, but a work.


I could help with that. ;)

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Sat Jul 16, 2011 8:32 pm

NY Rangers wrote:I could help with that. ;)


Thanks. Done fortunatly some months ago for the official release ( and my remark was just humorous, as I've always been rather admirative of Finnish people :) ).

Now going away . See you later. :)

Please, don't feed anymore this thread, to be closed if I could close it :)
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

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Kev_uk
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Sat Jul 16, 2011 9:42 pm

I am getting the impression that this game, RUS, never did too well. Although most reviews I have read, and I even downloaded a 40 minute podcast today which was exclusively about this game http://flashofsteel.com/index.php/2011/05/05/episode-115-bolshy-balderdash/ say its good, it seems to have dropped off peoples radars and the forum is dead. Really dead. For a less than a year old game, this is pretty bad.

I like the game, I like the game a hell of a lot because it is such a uncovered period of history and sep reds pulled it off, albeit with several non-show stopping bugs (now the weather is back), it is immensely replayable with an AI that does give you a challenge, whether you use the Fatal Years mod or stick with the stock campaign.

Infighting over something, as was pointed out, that is only a game aint good for our hobby, so folks, make up.

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Kev_uk
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Sat Jul 16, 2011 9:43 pm

Sorry Clovis, last post. Maybe this should go in the main forum.

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Sat Jul 16, 2011 10:36 pm

Kev_uk wrote:Sorry Clovis, last post. Maybe this should go in the main forum.


I can't let you believe you have been wrong in posting again here, so I will close the thread with this last post :)

Official AI being one my child, I'm happy it please you too. In a certain way, as the offical AI files hasn't been changed since my departure from the official team, maybe I should feel they are adapting RUS to my AI :D

I've just found a way to script short event chains dealing with checking control level of a faction in several regions each turn to rpoduce one unique event for the whole game, in spite of the lack of OR condition in the ( rich) scripting language. :) I'm happy. For the rest indeed RUS is underestimated.Certainly because between the 21th november ( date of the release) and the 21th December, I've been almost alone to fix problems and almost all of the patch thread on matrix board are mine, not Seprus.

last for the so called aggressive attitude I have against AGEOD:
http://www.ageod-forum.com/showpost.php?p=212304&postcount=11

http://forum.paradoxplaza.com/forum/showthread.php?546132-No-unification-cards&p=12593512&viewfull=1#post12593512

Image

I know, critics are much more damaging than bugs :) and critics can't be compensated by hotfixes done to help players to overcome a bug without being forced to restart a 1,680 turns GC. I should be ashamed, really.

Thread closed.
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

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Nikel
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Sat Jul 16, 2011 11:16 pm

Athens wrote:BTW, to talk about more serious things than fanboy crisis :D , no diificulty to allow to use me yet gfx you've done for SVF 1 into SVF2 ? :)

Regards


Not closed yet :)


Yes, of course. Feel free to use whatever I posted here ;)

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Nikel
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Sat Jul 16, 2011 11:18 pm

Bruit Bleu wrote:Good bye Clovis-Blueprint-Athens-Monsabert-Chilperic and alts (I'm sure to forget some).

In your exile, please be sure to salute the old jastaV for me ! :hat:



I think that Clovis thought you were being ironic ;)

Well, I also understood your post this way...

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Nikel
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Sat Jul 16, 2011 11:22 pm

Athens wrote:
I've another regret, about JastaV. I was mistaken at this time, and whatever the exxagerations in his behaviours, I understand much better today why he has been going furious and why he was right in the core of his unreasonable expression.

last, it's certainly wiser indeed to leave this forum. I was here since so long? I should have understood quicker it is high time to go away but habit is hard to overcome. A right step in the right direction for me.



Hope he could read this. You were one of the ones that were pursuing him out there in other fora. I remember it.

But indeed he was out of control...

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Sun Jul 17, 2011 12:04 am

Bruit Bleu wrote:Sure Clovis, many thanks for your (selfless) works on the games, you're doing a great job !
But why would my name be on your mind ? :confused: I don't participate much to these boards and never did anything useful for you...

I was just [s]trolling[/s] wondering about dedicated people like you or the aforementioned banned guy, why are you all leaving ?
How and why can such a love passion become hate ? :( Misunderstandings ? It's just games !


If so, sorry for the misunderstanding. :)

Friendly fire , a sort of :D
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

Athens
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Sun Jul 17, 2011 12:08 am

Nikel wrote:Hope he could read this. You were one of the ones that were pursuing him out there in other fora. I remember it.

But indeed he was out of control...


I remember his rants about aces not being named in WW1 as a proof the game was shallow on history. I remember tooo he posted 2 bad reviews of NCP on the same site under 2 different names. That's on the contrary can't be forgiven. I'm not totally wrong in this ( sad) story :D

I almost forgot: Thread closed .

And remember: the current official 1.03 hotfix is itself bugged. CTDs, which didn't be produced by the first 1.03. It will need an hotfix to the hotfix, sure. For now, back to the 1.02b beta :)
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

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Bruit Bleu
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Mon Jul 18, 2011 11:15 am

Sorry to re-open, but I had to answer :

Nikel wrote:I think that Clovis thought you were being ironic ;)
Well, I also understood your post this way...


I was indeed [SIZE="1"](and actually replied too fast, but I was at work)[/size], because of consternation to see events repeat...
With major differences though : Clovis always stayed fair and reasonnable, and never intend to abandon his piece ! :hat:

Athens wrote:If so, sorry for the misunderstanding. :)
Friendly fire , a sort of :D


It happens when only a few of us uses his native language... ;)
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Mon Jul 18, 2011 11:47 am

Bruit Bleu wrote:Sorry to re-open, but I had to answer :



I was indeed [SIZE="1"](and actually replied too fast, but I was at work)[/size], because of consternation to see events repeat...
With major differences though : Clovis always stayed fair and reasonnable, and never intend to abandon his piece ! :hat:



It happens when only a few of us uses his native language... ;)


Only me will close this thread :neener:

You known why I'm keeping modding RUS?


Because I mod it for me. I've found a way to raise AI level to oustanding level and it's so much pleasant for myself to play against I can't stop. :)

But, to get such a result, I need to have other players advices and remarks. I may disagree with but only new points of view help to strenghten something.

Some modders, like JastaV, are modding because at the core they would like to design their own computer wargames. There are so many so called "game designers" and "experts" among beta testers and modders they finish unvariabily to first introduce themselves as "official team members" then to either push their ideas until official approval or to go mad when rebuked.

You have too the "official modders";, on the Swedish model, used first by the company as a way to delegate better historicity and by some memebers of thses teams to get this curious sort of rewarding status of being members of the rewarding assembly which have delivered an outstanding game.

Of course, sometimes, the" ideas" aren't the best...Sometimes not. They generally dislike critics, and are prone to personal attacks, or are coming endlessly on the same points, generally with quotes, historical references, without understanding why a point must be both historical and in game terms integrated in a system, to not even mention this system has to fair to limited AI skills..... ;) Some are even believing they know history when in fact they are very shallow.

For my own, I've the equivalent of Phd in history and I taugh it 10 years. It must be the first tiem I mention this, I never intended to use this as a definitive argument. Some others have yet did the reverse, as if a title signified being competent. I don't know if I'm a good historian, and I always presumed someone showing his credentials is missing real way to prove his valour on the field. :D

Not for me. Apart from AI work in FY, there are indeed some new features I devised rather lately and implemented because I wish to try it in FY, but in the end I could perfectly play without in the official game.

So,having 10 or 10,000 players of FY has no interest. I would be happy if RUS was at last doing the same work on AI as I've done, I could play RUS rather than tweak it endlessly :) . For others, like JastaV, and others, the goal is more self-publizing themselves. And others are too much rpoud of their official title to have yet consciousness they aren't game designers. Much more difficult task, I will certainly never be able to achieve for my own.

Thread closed :neener:
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

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Bruit Bleu
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Tue Jul 19, 2011 1:19 pm

Please don't speak for JastaV as he can't even reply to you as, he, had been banned from here, while you had not.

As far as I know (I worked with him on his last mod), he never intended to be member of any official team, but rather created his own team. I think he never mentionned any game he wanted to create (except IIRC a pen and paper boardgame within his wargame club), but instead he often precised his passion for understanding and tweaking games.
Indeed, he liked to show his skills and express his idea, but who doesn't if he can ? You also are "self-publizing" yourself with brillant demonstration of your skills when you have the opportunity !

The facts are that the Clovis user has a "RUS Dev Team" badge even if the Athens one doesn't and always depreciate the named RUS Dev Team, and I don't see any other "so called "game designers" and "experts"" than the one who pretend here to have "found a way to raise AI level to oustanding level"...


So, well, goodbye Clovis, have a nice vacation and please change your state of mind.
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Tue Jul 19, 2011 1:40 pm

Bruit Bleu wrote:
The facts are that the Clovis user has a "RUS Dev Team" badge even if the Athens one doesn't and always depreciate the named RUS Dev Team, and I don't see any other "so called "game designers" and "experts"" than the one who pretend here to have "found a way to raise AI level to oustanding level"...


So, well, goodbye Clovis, have a nice vacation and please change your state of mind.





Another thing every strategy player worries about is Artificial Intelligence. And the AI in this game is simply outstanding, too. Usually in a strategy game, one quickly gets aware of the dumbness of the computer player. But the AI in this game was doing the job so steadily that it did not occur to me much that it is just a computer AI. Of course no computer AI can be as good as a human player when it comes to grand strategic decisions (like giving up an important objective for the benefit of other ones). But it does everything that a well programmed computer AI can do: it fights for every inch of ground, moves a lot of units to unpredictable places, which may create surprise to the player, and it even launches successful counterattacks on important objectives. An experienced player will learn to beat it, but until you get some experience under your belt, it will probably kick your butt.

Tacticular cancer review of RUS
http://www.tacticularcancer.com/content.php?id=66

Now of course, if you haven't yet tried, you may either use Drang nach Osten ( stock AI untouched by me).

Don't forget too since december these AI events files haven't been modified, when SPRUS has changed part of the rules, espcially regional decisions. So the current official AI is weaker than at the time of RUS release, which was too the period of this review ( not the only one elogious on this point btw, but if I quote more, you swill certainly tax me of megalomaniac syndrom or anything close :D ).

- or place this file in thr RUS/Events folder. Basically, it disables my AI files for the GC. I hope rather than speaking about issues you ignore, you will give a try. You could even do the same for FY. In the last day, one player has just begun a new game because the Red AI has taken advantage on him.

I don't say my AI to be good because I'm selfish. I say it because it's a fact. A fact I experience each time I play. And It seems I'm not alone.

For the rest, rather than a commentary by someone having not tried Fatal Years, I prefer advices of players. There are some on this point here and there. Sorry for the self publicizing but your post is really funny. For me. :)

And as i said before, Bah, each time you will play ROP or the Kentucky option in AACW or even the official RUS game, my files will be on your computer when your name will be out of my mind.

For JastaV: removing all his mod from public because he was angry is in itself sign of selfish and overbloated pride. Why the heck punish anyone? For my own, I 'm going to finish FY.

Et c'est tant mieux.

:mdr:

Oups, I forgot: Thread closed. :)
Attachments
RUS All Includes.rar
(692 Bytes) Downloaded 252 times
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

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Bruit Bleu
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Tue Jul 19, 2011 1:50 pm

So why are you not in the RUS Dev Team anymore ? They couldn't recognize the immense talent you have to its right value ?
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Tue Jul 19, 2011 1:58 pm

Bruit Bleu wrote:So why are you not in the RUS Dev Team anymore ? They couldn't recognize the immense talent you have to its right value ?


Before talking, the wise man tries himself. Before being ironic, the wise man tries by himself. Others are reduced to endless wording. If only nature would have associated silence to ignorance....

FYI, I left the team. Voluntary. Was even sollicited to work for PON.

Thread closed.This time I've not forgotten.
Fatal Years mod for RUS: http://www.matrixgames.com/forums/tm.asp?m=2875975



My blog: http://moddercorner.com/about/



[SIZE="2"]Players quotes about Fatal Years:[/size]



the more I play this the more I become convinced that RUS is one of the best strategy games I have ever played... and I have played many since the mid 80's. The AI in this mod is at level with Sid Meier's best efforts.

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Bruit Bleu
Posts: 357
Joined: Sun Jun 17, 2007 11:16 am
Location: Paris

Tue Jul 19, 2011 2:20 pm

Fine, you voluntary left the Team (as you are voluntary "leaving" the forum boards ?).
But you have not answer why. How could they lose such a precious collaborator ?

This time I've not forgotten.

Which means my name won't be out of your mind anymore ? :mdr:
TYW Baroque music mod

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