Ripster8 wrote:- it must be the deadly anarchist 'tachankas' that are slaying the Whites by the bushel in the Donbas. Maybe I need to build some of them for the Red Army!
Ripster8 wrote:Comrade Nikel, the peaceful people of the RSFSR extend the olive branch of peaceful coexistence to our Polish brothers! Choose the path of peace, and let us remain friends. Choose the path of war, and the righteous fury of the victorious Peasants' and Workers' Red Army will be unleashed upon you. Beware! The Mighty Tuk leads these crack troops and he has never lost a battle!
"I am convinced that all that is needed in order to achieve what I want is bravery and self-confidence. I certainly have enough self-confidence.... I told myself that I shall either be a general at thirty, or that I shall not be alive by then."
Mikhail Tukhachevsky, Hero of the RSFSR, known affectionately by his troops as 'The Mighty Tuk'.[/CENTER]
Ripster8 wrote:Don't know that Lenin ever quoted from the Bible...
Ripster8 wrote:The eastern whites have been very quiet - some gathering of forces along the Volga but nothing threatening. Good for the Reds!
Nikel wrote:Yep, definitively eastern whites AI is very passive.
Ripster8 wrote:I have a lot of WS and conscripts for two reasons: First, because I have too many units already and not enough commanders to lead them in the field. The second and bigger reason is that I need a large reserve to cover the 'Waves of Desertion' events, and that is with all of my forces having VOKhR units assigned.
Ripster8 wrote:for the VOKhR vs. Cheka units. They both seem to do the same thing but one is cheaper than the other.
andatiep wrote:About checka combat unit, they have a special ability in cohesion
that make them nice inside a division units.
Ripster8 wrote:the current Objectives and Scores screen, Early June 1920
I chose VOKhR. I leave them at Corps level only, never assigning them to divisions (maybe I am doing that wrong?) as I do not see them as a combat unit, more like military police. I have never seen one destroyed in combat. (I wonder if I should put them in divisions - is that why I am still suffering heavy losses during desertion events?)
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