Bug with DNO - including game-breaking
Posted: Sat Nov 12, 2011 9:10 pm
I tried to play it, but broke it turn 3. As the Red, I declared war against the Transcaucasian Republics... and now I am able to control them. Unfortunately, so can the Germans, eh...
See the picture for proof.
Also, the following messages are broken :
Event : Opt_notify_RED_UkraineIncident3
Special orders :
Opt_title_RED_UkrainianDOW ; opt_hint_RED_UkrainianDOW ; opt_desc_RED_UkrainianDOW
Finally, if as Red I refuse war with Ukraine, all my troops, including garrisons, end up in Rostov. Fixed garrison should not. Maybe make Red cities non “non-entered”.
See the picture for proof.
Also, the following messages are broken :
Event : Opt_notify_RED_UkraineIncident3
Special orders :
Opt_title_RED_UkrainianDOW ; opt_hint_RED_UkrainianDOW ; opt_desc_RED_UkrainianDOW
Finally, if as Red I refuse war with Ukraine, all my troops, including garrisons, end up in Rostov. Fixed garrison should not. Maybe make Red cities non “non-entered”.