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Cat Lord
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Manual issue (Manual v1.0)

Sun Nov 21, 2010 5:32 pm

Hi people, if you have issue with the manual, please report them here.

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Cat Lord
Posts: 1806
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Location: Lausanne, Suisse

Sun Nov 21, 2010 5:34 pm

Figure 4.3 disappeared when the pdf was generated. Apologies, it should have look like this:

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Fatboy
Sergeant
Posts: 86
Joined: Fri Feb 17, 2006 9:46 am
Location: Australie

Mon Nov 22, 2010 12:16 pm

Ctrl + F is missing from Appendix C in the manual.

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Cat Lord
Posts: 1806
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Location: Lausanne, Suisse

Mon Nov 22, 2010 10:49 pm

In the description of the unit panel:

"Weight: This number indicates the relative size of the element (in transport capacity) and is used when the element is transported by naval units." < add "or by rails"

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Cat Lord
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Location: Lausanne, Suisse

Mon Nov 22, 2010 10:50 pm

Section 7.2.6 :

"This icon shows that a region’s rail lines have been cut and are unusable until repaired."

The icon is missing.

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IJudas
Civilian
Posts: 1
Joined: Fri Nov 26, 2010 11:25 pm

Bullets Beneath City Level

Mon Nov 29, 2010 5:41 pm

Just wondering what the green/blue bullets beneath the city level on the main map mean? Have read the manual and didn't see an explanation. This is the first AGE game that I've played and am enjoying it very much. Thanx!

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PhilThib
Posts: 13705
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Location: Meylan (France)

Mon Nov 29, 2010 5:53 pm

In all AGE games, the bullet under the city denote the presence of forces inside the city.

* Green bullets are land forces (moreoever in good shape, if they are weakened, the color will change to orange or even red).

* Blue bullets are for naval units (the city is also a port)

The number of bullets is proportional to the numerical importance of the concerned force.
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ERISS
AGEod Guard of Honor
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Joined: Mon Aug 23, 2010 10:25 am
Location: France

Sat Dec 18, 2010 7:48 pm

5.3 Units
The term ‘unit’ refers to military formations
that are represented by a single ‘counter’ and
can be moved independently on the game map.

No, in RUS, these are 'stack' or 'force', or 'group of units'.
A stack is not a unit, but a force can be (composed of) a single unit.
Units are individual figures (Commandants, mainly Brigades, Divisions, Corps and Army) we can see in forces.
(That's I succeded in learning in the tutorials)

Units can vary in size from full Division,
Brigades, Regiments, artillery batteries, Army
HQs, and even individual Leaders.

No for regiments and artillery batteries: Elements are not units.

A unit is to a force what an element is to a unit
(but a unit can be composed of other units, as for Divisions).
These bad definitions are mainly why the tutorials are confusing. I think this problem is from the scale of the game.

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ERISS
AGEod Guard of Honor
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Joined: Mon Aug 23, 2010 10:25 am
Location: France

Sat Dec 18, 2010 7:57 pm

5.3.4 Unit Detail panel Left-click the element icon inside the Element Display panel to open the Unit Detail
panel.

'Unit Detail panel' should be renamed 'Element Detail panel'.

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