Hi,
Anyone that can help on this feel free to comment.
1. In the F3 leader reinforcements file there is an event 'Red leader received'
This event has no conditions effects or anything else. Under it are a bunch of events 'Red leader received F1, F2, etc.
These events all rely on the trigger 'Evt name Red leader received'; Do they work even though the Original Red leader received event seems to do nothing?
I have tried an AI game as the Reds and i have never seen Antonev-Ovseenko enter.
Forget this one, my bad, this is a call event from every time you recruit a Red officer with engagement points.
Nevermind! sorry!
2. I found the problem (i think) in the British, French, American withdrawal from Russia in 1919-1920 regarding supply wagons. The event grabs all supply wagons of, say the British, in a region and there s a 75% chance that they all become the appropriate White faction's supply wagons.
However, if they do not convert there is a final event that says kill all British sub-units. This 'kill' event seems to only kill the elements in a supply wagon not the unit, leaving the white factions with empty units that are very fragile programing wise. If you try to disband them the game crashes. I am unsure of long term effects, like what happens if the Reds capture them? Will my game crash?
Anyway, the short term fix would be to do a 100% conversion of these supply wagons to the White factions and not 75%. In return lower the amount of free supply wagons that are received by Western aid to one per tick instead of two. I find two to be overpowered as it is.
More in a bit,
Thanks,
Michael