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Some strange things that happens in RUS GOLD

Posted: Thu Mar 02, 2017 11:54 am
by ferni
Dear Sirs

The game is is one of the best AGEOD games,IMHO the best, and we enjoyed alot playing it, but we have found some strange things

A-When one army is inside a city besieged , it can broken the siege sending outside the city some minor unis, like a reg of calvary or just a bon on militia, , even if this unit is destroyed by the forces that are doing the siege during the turn ,the siege is broken .This is a way, we think very gamey , of not allowing ever to the enemy to make a breach into your structure.

B-When the white player chosse the option to send the russian navy to the baltic, the Ai moves next turn all the boats in the Blak Sea, even the boats that only can move by rivers, even if the boats are on constructions and can not move.

C-The game announces that Ekaterinodar is the capital of the white western even if the reds are still in control of it, Its only a cosmetic thing because we havent notice anything different in the soviet Ekaterinodar, but its a strange thing

Still the game is superb

Re: Some strange things that happens in RUS GOLD

Posted: Tue Mar 07, 2017 9:02 am
by ferni
Another strange thing that hapeens is that if a white russian unit in a gropu with the french army , when the French army retereats to Rumania, the white unit is also going to Rumania

Re: Some strange things that happens in RUS GOLD

Posted: Tue Sep 26, 2017 10:15 am
by ERISS
Thanks for reporting these bugs. At least that's a warning, if they aren't corrected..