Gribeauval wrote:1 - Can the global amount of supply limit the size of the red army (by supply, I don't mean war supply to build new units, but general supply to feed the troops in operation) ? Apparently, if your army exceeds a certain number of recruits, in the old version, you won't be able to maintain them operational in some (or a lot of) areas. Is this really the case in the gold version ?
It should also be possible in the Gold. But after all for forces isolated from the main big depots network, in remote areas where there is not enough towns. In the Gold version, all towns provide now a similar amount of food supply (towns are considered as places where the supply is gathered and packed and ready to be used for military purpose). So the control of areas with many small towns (like Ukraine, Volga, central Russia) can become strategical, just because of food production. But all this should not be a problem for the Reds which start the game with big full depots in central Russia. You may only wonder if this beautiful stocks are raided and destroyed by cossacks behind your lines
Gribeauval wrote:2 - In the forum, I have readen that the red army can play offensively sooner now. What allows this ? Is there a boost in recruitment ?
I would not say that Reds can really play offensively in a large scale in 1918. But few different kind of parameters make it now simply possible for the Reds to perform a counter attack on the Volga till the Urals like in the History. In the Vanilla, it was almost impossible to perform this historical situation. Of courses, with your first counter-attack forces you can always chose to give up the Volga and focus elsewhere.
Gribeauval wrote:3 - The red leaders have historically chosen to build a numerous force. Can the player build a smaller army with better units in the gold version ? Is this a strategy that is worth exploring ?
The Red leaders have historically chosen to do a massive conscription system, but only few of the recruits could be on the fields with enough weapons, proper command and supply. In AGE game terms, it could means only that the Reds should rarely have a lack of conscripts. The total in game (campaigns scenarios) of units available to be build are an estimation of the historical maximum number of units the Red command was able to manage.
This said, you can try to build only a small force, but there will be only few GHQ places where to train them well (for most of them, you will need to make it fight and survive to get experience for them). And besides this, you will then have plenty of resources you will not use if not to build a basic regular army and Red Guards forces to garrison and protect your rears.
Finally, the Reds political state of mind and lack of military professionalism could not allow such an option during the RCW.
The choice you describe is more on the White side : they could try to keep to have a small better force instead of trying to build a big army like the Reds (like they historically tried) but then with also desertions, which are more painful for them.
Gribeauval wrote:4- I have seen pictures of the french boardgame "Rossiya17". Apparently the red player tried to create a continuous front with the red army. But, when I look at the screenshots of RUS, the front is not continuous and the players insist very often on the necessity to use mobile operations. Why is there such a difference ?
I don't know about the boardgame "Rossiya17", but in RUS, the simulation of the RCW fronts try to stick to the historical situation. That means that the Reds and the Whites armies are far more smaller than the Russian, Austrian or German imperial armies fighting in the East during the WWI. It was no more long fronts but little fronts (here only of few game regions) which appear and disappear on the main rail-road axes and strategic places/towns.
Forming this little fronts in RUS is still very useful, using Corps forces in different neighbouring regions so that they can help each other with the reserve movement feature. But you will never have enough Corps commanders and troops to place in long fronts like in the WWI. And what for : partisans or cossacks are always behind you
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