barbu wrote:Cat Lord, could you please explain what you said? Is the procedure something like: I can start the game as the Siberian Whites, play for a turn, save, load the file, play as the Southern Whites, save, select the Siberian Whites, click end turn, and do it all over again?
GlobalExplorer wrote:But what about fog of war? Right now I don't even see anything the other white faction is doing. I have the feeling I don't know what's going on at all. Couldn't the other White faction be enabled at least on the strategic (F8) map?
There currently is no option to do that.GlobalExplorer wrote:But what about fog of war? Right now I don't even see anything the other white faction is doing. I have the feeling I don't know what's going on at all. Couldn't the other White faction be enabled at least on the strategic (F8) map?
barbu wrote:I understand what you are both saying. There are things more important than this, and I guess one could just load the save as the "other", AI Whites to see what things are like on that front.
Don't worry, you've done a great game and all your work is very much appreciated
Clovis wrote:1) click on the button showing region possession on the main screen
2) we will introduce events to give news about other factions progress in the next weeks. Lack of time
GlobalExplorer wrote:While removing fog of war for the allied factions would give the player ahistoric advantage, we have now a contrary situation where he has much less information than historical.
If you could cover this with events like Siberian Whites 'capture town XX' or 'won a battle gainst YY in ZZ ' (for big battles at least), I would be satisfied.
Cat Lord wrote:Maybe this should rather go in the mod forum ?
Clovis wrote:For those waiting after such a feature , and as a stopgap, unzip thiq file in the RUS/events foder. The other White faction territory should appear from time to time to the player, for one turn.
Users browsing this forum: No registered users and 2 guests