TheDoctorKing wrote: how the Cheka mission works. It is supposed to give the Reds higher loyalty but I think sometimes it can give the Whites higher loyalty. It appears to depress the Green loyalty level and divide the points taken from the Greens up among the "playable" factions present there more or less in proportion to their previous loyalties. Seb, is this true? Or have I misinterpreted?
I think
it's WAI. Maybe Cheka should be forbidden where it would be counter-productive, and warn why (not enough starting Red loyalty: maybe some Subvertion is needed here before sending Cheka).
The Subversion mission seems to decrease your opponents' loyalties and divide the points taken among the Greens and Reds.
It makes a difference because if a place has no Red loyalty to start with all the missions in the world aren't going to make things any better for you there. Or at least only very slowly - certainly not enough to justify shooting 20 points of conscripts.
I think
it's WAI too. Subversion should not be forbidden if made to the wind, but still
warn Red won't gain the better profit of loyalty (it is still interesting to try levy Green against Whites).
Exemple: The Whites sent agitators against makhnovists, to lower their recruits and send them to uncontrolled less organised and less raiding Greens (as Whites had almost no chance to have loyalty here).