Gray_Lensman wrote:If it's not referenced, would it be easier to just copy paste/blend the corrected/reworked events contained in the PrussianAI.sct file into the ROP Options AI.sct file (deleting the incorrect date syntax events of the same event name) which is properly referenced? Then all you have to replace is that single already properly referenced corrected file... i.e. the ROP Options AI.sct file.
Lodilefty:
Using the above idea, I'm gonna work on a "temporarily" corrected ROP Options AI.sct file while you work on an "official" DB correct version which would include a reworked ROP Options AI.sct file in whatever manner you choose to correct it "officially". I think I can "whip" this temporary fix out pretty quick while you do it up the correct way and then you can overwrite this single "Temporary Fixed" file with your "official" Database corrected "HotFix".
Gray_Lensman wrote:Might I politely point out that your Hotfix ONLY corrects the 56-63 Campaign and does not fix the other Campaigns that also referenced the AI routines in the ROP Options AI.sct file...
That, incidentally, is why I thought it would be easier to just correct the AI routines where they were already referenced.
Franciscus wrote:You guys lost me a couple of posts ago...
If you could enlighten me as to why I have no errors, although I apparently have installed the (really) latest beta 7 ? Should I even so apply the hotfix ??
[SIZE="1"]And what about a more prosaic problem: how about the battle animation red-green wheel ??[/size]
Pocus, help !
Baris wrote:I am in turn 30 as Austria in long campaign against AI Prussia. I havent got any error or abnormal situation in the game. What is this error about or hotfix? Lost in translation or thought..
Franciscus wrote:(...)
If you could enlighten me as to why I have no errors, although I apparently have installed the (really) latest beta 7 ? Should I even so apply the hotfix ??
[SIZE="1"]And what about a more prosaic problem: how about the battle animation red-green wheel ??[/size]
Pocus, help !
Franciscus wrote:<snip>
If I may, I would give 2 suggestions:
- Current script errors in the latest beta patch seem to be related to the AI. As it was, IIRC, Clovis who made the latest AI files, maybe he should come in and try to solve this mess.
- The current state of RoP is not a good showcase of what Ageod is capable of. I understand that PoN development is probably occupying 110% of Pocus &co time, but an effort should be made to clear things up and finalize a good 1.03. As it stands now, RoP seems like a buggy game played by a handful of perplexed people. That's not good PR for Ageod or for PoN.
Regards
Gray_Lensman wrote:Clovis:
Might I inquire as to whether there are source .xls files for your AI files for ROP?
No, I'm not leading into an old topic, but inquiring as to the need to create them if they don't already exist. I did this for some of my own private use concerning some SVF event files. I don't want to perform duplicate work if such files already exist however.
Franciscus wrote:Lodi are you offended ??
I know this is a beta patch, and I know what it is. I have been around for a few years, in case you do not remember.
And I know all of you guys are all voluntaries, which, although extremely comendable, do not make any of you hollier than any one else. You do it because you want it. If it is an unbearable chore, stop doing it.
I am very grateful to everybody involved in the development and support of these games, that's beside the point.
What I was trying to convey is that precisely this a public beta patch, a process that's being going on for more than 5 months, to correct a previous official patch that has problems. It is unfortunate that the level of support that Ageod had back in AACW glory days is impossible to have here, apparently. I know that Rop is nowhere near as popular as AACW, but I would think that Ageod would not mind if it was. As it is, it looks more like a desert and I think the reason is not just the relatively unpopular time period of the game...
Anyway, if I offended you, my apologies. From now on, I will become more careful and less active in the forums. It's a pity that others have already made the same decision before.
Regards
Gray_Lensman wrote:It should be noted that even though it's frustrating to have to wait several months for an effective patch, other much larger and for sure, well staffed companies, have been known to take more than a year to even put out a single patch and then they abandon the game altogether when they move on to new projects.
Creative Arts, and to a smaller extent Firaxis are good examples. In fact some companies are so cheap as to put out a game and NEVER patch it. Let's all have a little patience (myself included) and we'll eventually be rewarded.
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FritzKraut wrote:hi guys, i just played a 56 campaign until 58 and the russians have withdrawn all their forces back home and refuse to take part in this war.
the french also havent done much but russia didnt even conquer königsberg.
i have withdrawn all my east prussian troops as soon as i could and the russia
laid siege on the city in 57 until the winter starts.
i use the latest beta patch without the new ai events by clovis.
i have also noticed some graphic gliches which werent there in the previous patch.
sometimes a unit is displayed on the map as if it was in an adjacent province. however in the ledger it shows up correctly.
i would have attached the save game but somebody has to tell which file it is, if i pack the whole savegame or backup folder it is way to big for an attachment
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