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lodilefty
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Fri May 28, 2010 5:10 pm

baris30 wrote:ok working thanks


Please don't post links that are to beta directory...
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
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Baris
AGEod Guard of Honor
Posts: 1945
Joined: Fri Apr 16, 2010 9:50 pm

Fri May 28, 2010 5:24 pm

oh im sorry, i saw the link not working so i had a guess on link and saw the directory,ok then...

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Ebbingford
Posts: 6162
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Location: England

Fri May 28, 2010 7:08 pm

Working Ok from here... :thumbsup:

Baris
AGEod Guard of Honor
Posts: 1945
Joined: Fri Apr 16, 2010 9:50 pm

Fri May 28, 2010 9:21 pm

as we "common" people have to wait :) need a french revolution

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hgilmer
Captain
Posts: 195
Joined: Mon May 17, 2010 4:05 am

Fri May 28, 2010 9:48 pm

So, is the zip file above a newer beta patch than the last one? Because I downloaded the first 1.03 batch.

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Pocus
Posts: 25659
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Sat May 29, 2010 6:43 am

Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Ebbingford
Posts: 6162
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Location: England

Sat May 29, 2010 10:14 am

Movement paths don't seem to be right for crossing the Elbe. Kolin to Chlumetz is given as a land route, but Pardubitz to Chlumetz is via a river crossing.

Image

Image
Attachments
3.jpg
2.jpg

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Ebbingford
Posts: 6162
Joined: Sun Oct 14, 2007 5:22 pm
Location: England

Sat May 29, 2010 12:19 pm

I'm playing the long campaign as Austria and have just lost general Browne. There was no event message to say he was retiring like you usually get and that Charles was taking over. He just vanished. His corps leaders are still displaying the gold bar of a normal corps commander but they are not getting the normal command bonus's.
Save and backup attached.
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nomessage.rar
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Ebbingford
Posts: 6162
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Location: England

Sun May 30, 2010 8:26 am

Have just spotted a wrong terrain type that slipped through the net. :(
Karlsbad, ID679, looks like it should be "woods" frpm the terrain graphic, but is "hills" according to the tooltip.

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Ebbingford
Posts: 6162
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Sun May 30, 2010 9:11 am

This is a follow on from my previous post about Brown vanishing.
I have just had the "Marshal Brown superceded by Prince Charles" event and this time Charles has vanished from the war.
Save and backup attached.
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charlesgone.rar
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Ebbingford
Posts: 6162
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Location: England

Sun May 30, 2010 9:45 am

I thought that the embedded leader thingy had been fixed, it has worked ok with all the ones that I have done, see below.

Image

But then I saw this Prussian AI one.

Image
Attachments
3.jpg
2.jpg

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caranorn
Posts: 1365
Joined: Thu Aug 10, 2006 10:20 pm
Location: Luxembourg

Sun May 30, 2010 12:58 pm

Ebbingford wrote:This is a follow on from my previous post about Brown vanishing.
I have just had the "Marshal Brown superceded by Prince Charles" event and this time Charles has vanished from the war.
Save and backup attached.


Maybe that was caused by not having Browne in game anymore, so there was no location to move Charles to? Though without Browne I assume that event shouldn't even have fired. Something fishy for sure...
Marc aka Caran...

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dooya
Posts: 1311
Joined: Wed Nov 07, 2007 9:12 am
Location: Always near to Vicky Pollard.
Contact: Website

Sun May 30, 2010 1:33 pm

The German text is missing in the Militia Act event. Please add the following text in the German column of event "evt_txt_GBR_MilitiaAct1757"

Das Landwehrgesetz von 1757 legte den Grundstein für eine professionelle, aber regionsgebundene Freiwilligentruppe für die Heimatverteidigung. Es legte fest, wer aufgerufen wurde und wer für wie lange und zu welchem Zeitpunkt ausgebildet wurde. Des Weiteren wurden die Wehrfähigenlisten akurater geführt, ordentliche Uniformen und bessere Waffen zur Verfügung gestellt und die Truppen von Zeit zur Zeit zu Übungen einberufen. Dieses Gesetz führte zu großer Unzufriedenheit und in verschiedenen Regionen kam es zu Unruhen.
No quote - No bullshit!

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dooya
Posts: 1311
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Location: Always near to Vicky Pollard.
Contact: Website

Tue Jun 01, 2010 7:12 pm

The patch deleted my save games. :( Is this WAD? :confused:
No quote - No bullshit!

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Gray_Lensman
Posts: 497
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Location: Who is John Galt?

Tue Jun 01, 2010 9:01 pm

deleted

von Sachsen
Captain
Posts: 156
Joined: Tue Mar 09, 2010 9:52 pm

Wed Jun 02, 2010 1:42 am

I have a problem with forces that were besieging cities in Silesia. I had taken Glatz and was besieging all of the surronding cities, there was a battle in Glatz with a Prussian force that had retreated there the turn before, and now all of the colums that were besieging the other cities, are in Glatz, but also still displayed in the Prussian regions.
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error.rar
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dooya
Posts: 1311
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Location: Always near to Vicky Pollard.
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Wed Jun 02, 2010 7:42 pm

Gray_Lensman wrote:Yep... It pays to read the first post of a beta patch.
Thanks Gray. Actually I read the post before installing and once again before posting here. Maybe I am getting old? :blink:
No quote - No bullshit!

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Ebbingford
Posts: 6162
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Location: England

Wed Jun 02, 2010 10:44 pm

I think the Prussian AI still needs fine tuning.
It is May 1757 in my long campaign and Lehwaldt's corps has just arrived in Kurland and is now beseiging Riga.
These Russian off map boxes should be of no interest at all for the Prussian AI.

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Ebbingford
Posts: 6162
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Location: England

Fri Jun 04, 2010 8:52 am

Another couple of errors on the map are the regions of Hunfeld, ID495, and Salzungen, ID 476. They are both shown with roads going through them but the tooltip says "no road" and the movement costs look like "no road".

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Ebbingford
Posts: 6162
Joined: Sun Oct 14, 2007 5:22 pm
Location: England

Sat Jun 05, 2010 12:15 am

Two more types of replacements that accumulate in the ledger but do not seem to have any units that use them in the game are the Russian light infantry and the Russian raider types. (They could still turn up in game, but so far nothing that I have been given by event or that I am able to build uses these troop types.)

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PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Sat Jun 05, 2010 9:59 am

The Russian raiders are supposed to help replacing Cossacks losses...did you have any? The LIght Inf are proably useless...

May be we could add some kind of automatic event that will convert unecessarily accumulated replacements of the sort, don't you think so? :)
Image

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Ebbingford
Posts: 6162
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Location: England

Sat Jun 05, 2010 10:18 am

I guessed that the raiders should have been used for the Cossacks, but they are using light cavalry elements at the moment. Perhaps they should be changed to "Raiders" type.

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PhilThib
Posts: 13705
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Location: Meylan (France)

Sat Jun 05, 2010 11:55 am

Well, that was not intended initially, probably a last minute DB change that made the trouble. Will be fixed with next patch then :cool:
Image

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Ebbingford
Posts: 6162
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Location: England

Sun Jun 06, 2010 9:10 am

The cost in WS and conscripts for a unit does not quite fit on the unit detail panel.

Image
Attachments
2.jpg

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Ebbingford
Posts: 6162
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Location: England

Sun Jun 06, 2010 12:13 pm

There is no picture here.

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2.jpg

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Ebbingford
Posts: 6162
Joined: Sun Oct 14, 2007 5:22 pm
Location: England

Russian supply forwarding

Sun Jun 06, 2010 1:26 pm

I have lost nearly all of the Russian troops that arrive on the map due to lack of supply while wintering in Memel. :(
I took Memel with them and then the level 2 depot and garrison arrived the next turn. The region also received large amounts of supply from Riga, I checked in supply mode and Riga had sent and Memel received the same amount. So far so good. Over the winter though nothing got through, Riga sent no supply. Each turn when I checked the supply filter the region of Memel was showing as dark green but all the forces there were running out of supply.
Is it WAD that no supply is sent from Riga in the winter? Or is the sending of supply from the OMB bugged. It seems to work sometimes. One turn I sent some cossacks to the region east of Memel. That turn that region received supply from Riga but Memel received none. :confused:

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PhilThib
Posts: 13705
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Location: Meylan (France)

Sun Jun 06, 2010 1:32 pm

Can you send / post a save of these winter months :confused:
Image

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squarian
Brigadier General
Posts: 485
Joined: Thu Aug 07, 2008 7:41 pm
Location: Pittsburgh, Pennsylvania

Sun Jun 06, 2010 2:35 pm

Ebbingford wrote:I have lost nearly all of the Russian troops that arrive on the map due to lack of supply while wintering in Memel.



For the record, I've observed exactly what Ebbingford is describing here - for some reason, the flow of supply from Russia to E. Prussian depots halts during the winter.

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Ebbingford
Posts: 6162
Joined: Sun Oct 14, 2007 5:22 pm
Location: England

Sun Jun 06, 2010 3:20 pm

PhilThib wrote:Can you send / post a save of these winter months :confused:


Here is a copy of the winter months in question. The current turn is the one where supply has gone to Wornie but not to Memel.
Attachments
memelsupply2.rar
(3.33 MiB) Downloaded 146 times
memelsupply.rar
(3.31 MiB) Downloaded 135 times

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Ebbingford
Posts: 6162
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Location: England

Strange retreat path

Sun Jun 06, 2010 5:07 pm

Playing as Austria I have just drawn a battle in Kossel and managed to retreat from the region in the face of overwhelming force. But I have retreated to Neisse which is wooded hills and 100% Prussian controlled, where the Prussian army has advanced from, and is still there. Why didn't my force retreat back to Freudenthal which is away from the Prussian advance, clear, with a road, and 100% Austrian controlled? See the picture below.

Image

Save attached if needed.
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funnyretreat.rar
(921.09 KiB) Downloaded 165 times
2.jpg

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