Thu May 01, 2014 6:31 pm
Here is the set I'm currently testing. (Just put these files in your ROP/sounds folder - backup the originals in case you want them back some day)
Oh my I haven't checked this topic for a long time, sorry, Creator of Strategy. Sounds quite interesting! Do you happen to have any good artillery sounds at your disposal?
What I'm doing is to cobble together sounds from all kinds of reenactor-videos, desperately searching for those that come with good sound quality and no wind/no people talking in the background/no music. Then I combine good sounds into one file and add some bullet-whizzling, etc. I think the result is okay. As there are hardly any considerable amounts of cavalry-reenactors, I'm still missing proper cavalry sounds. However, since the cavalry-charge-sounds ingame seem to be triggered in a short sequence with my current settings, cornet-tunes are a no-go (you would get 5 cornets playing the same tune...).
PS: What I've always asked myself is whether loaded muskets sounded significantly different from those reenacted blank-fires. The overall sound effect should be okay, since the sound of battles has has often been described as the sound of raindrops by contemporaries. If you compare this to the "heavy gunfire" sound-file it fits quite well.
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Attachments
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- RoP alternative sounds 1.zip
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