Playing the Russians I discover once more how complex this game is and how many undocumented features there are.
So some old and new questions came up:
- Danzig: without the Danzig event, Danzig is a supply source for Russian (and Prussian?) forces that are in the region.
It is also a supply source for a depot that is built by the Russians directly to the West.
So what is the advantage of the Danzig event happening (when it isn't countered by a Prussian expenditure of EP's)?
Can Danzig then push supply up to a depot that is 3 regions away?
- Pushing supply up to depots: Does the weather affect the distance supply can be pushed between structures, other than by blocking passes?
- Redoubts (from the regional decisions) in the field. I saw that redoubts can collect supplies (found a Prussian redoubt that contained supply)
Do redoubts form a chain that can push supply then?
Is this an alternative for building depots?
- I noticed that my Russian force in winter built a redoubt all on itself: I never gave the order, yet there it was next turn?
- I ordered my Russian army to attack the next region, in mid winter, weather was bad. My order told me the move would take 12 days.
When the turn was resolved, the army was still moving, with 7 days movement left.
Now I suppose this was caused by the lowering of the cohesion during the move, but shouldn't that be calculated in advance? And is the cohesion lowered before the stack moves?
Next turn the move was still not finished, and now 24 days would remain, because my forces had no cohesion left at all: this move would evidently never finish at all: they would all die before reaching the goal.
EDIT: the reduction of cohesion is probably calculated each day of the turn?