Michael Hopcroft wrote:Even though the essence of the game appears to be reacting to events as they unfold, I'm wondering how to actually start a game with a coherent plan. I'm thinking of starting a game as the Prussians. My goal, at least for the start, is to unify Germany and then build it into a stable economic power avoiding general war if at all possible. It will obviously take a long time, and if there's one quality PON rewards more than any other it's patience.
Given that I only know what I've learned from the tutorials, I'm sure I'll be fumbling around in the early stages. So where do I begin? Conquering my neighbors would be a lot of trouble, so how do I convince them to join my new Confederation of Germany?
The game is basically built around the historical sequence - war with Denmark should give you hegemony in Northern Germany, war with Austria (which is more optional) should consolidate your control, war with France (which is essential) should give you Germany.
A word of warning you need Schleswig and Holstein as a precondition for a critical step in the later Franco-German crisis (this is the reason an AI Prussia often fails and something fixed for an upcoming beta).
If you are patient, the minor states will join you by choice bringing their armies (a bit of a mixed blessing as these will not upgrade over time) and resources, if you war with them then you lose all these freebies.
So with Prussia, I'd say take on Denmark, and then build up both industry and army for the clashes with Austria and France. After 1880 you enter the colonial game seriously, but you can move a bit earlier by taking colonies from other powers.