vaalen wrote:I am now up to turn twenty five, and the time between turns is still less than thirty seconds. That might have some thing to do with the world being at peace.
I know some people have had a very different result, but this patch is making a huge difference in my time between turns.
jscott991 wrote:I'm really envious. My time between turns is actually a bit worse (the master file step really hangs) and the entire interface is a little laggier.
vaalen wrote:I am now at turn fifty five, and still less than thirty seconds between turns. And there is no lag anywhere in the interface. I do not know why we are having such different results.
However, after installing the patch, I started a completely new game, with the 1850 scenario, as France. Maybe tat has something to do with it, but I am just guessing.
Kensai wrote:Pocus, is it possible to make the engine fast if a user has a lot of Random Access Memory? I mean, for a 16GB make it load most of the stuff in the memory, how slow can it be in a modern PC?
Random wrote:Installed the new beta patch and PON does not run at all now. The program hangs on the loading Data... 3/3 screen and the stock Windows "This program has stopped responding" message appears after about 4-5 minutes. So I intend to uninstall everything and return to PON v1.03e until the v1.04 becomes official. That said, for whatever reason my PON installation now sports two Models folders, named Models and Models_ (with the underscore). Any ideas what's up with that?
Pocus wrote:Check the time Civilization V needs for a turn past a few turns, on a huge map. That's above 30 secs!
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