Tazmaniacs
Private
Posts: 31
Joined: Mon Aug 04, 2014 6:37 pm

can't use missionary & tradeposts

Sat Nov 08, 2014 5:07 pm

For some reason, I can't play anymore the missionnary card nor the
tradeposts card (after playing the merchant one), playing as France
(year 1865).

Any clue?

ajnatalo
Sergeant
Posts: 82
Joined: Tue Jan 29, 2013 10:50 pm
Location: Syracuse, NY

Sat Nov 08, 2014 5:23 pm

There is a structure limit unique to each country for each type of colonial structure.

Tazmaniacs
Private
Posts: 31
Joined: Mon Aug 04, 2014 6:37 pm

Sat Nov 08, 2014 5:28 pm

ah, ok.. The card still appears on the bottom of the screen, though...

User avatar
Jim-NC
Posts: 2981
Joined: Wed Feb 25, 2009 4:21 pm
Location: Near Region 209, North Carolina

Sun Nov 09, 2014 12:09 am

yes, because if you destroy one, you can build one. But you are limited in the amount of buildings you can build.
Remember - The beatings will continue until morale improves.
[SIGPIC][/SIGPIC]

czert2
Brigadier General
Posts: 427
Joined: Sun May 06, 2012 1:33 am

Sun Nov 09, 2014 2:32 pm

yes, but you have limits on all 3 specifick building - protectorates, colonys and dominions. So you can have x + y +z infulenced territories :)
and is nothing easier than to set extedned bulding limit to slip these limits or write even which add you more.

Tazmaniacs
Private
Posts: 31
Joined: Mon Aug 04, 2014 6:37 pm

Wed Nov 12, 2014 5:23 pm

I deleted one trading post, and didn't free anything either.

czert2
Brigadier General
Posts: 427
Joined: Sun May 06, 2012 1:33 am

Thu Nov 13, 2014 10:37 pm

if you deleted them and then you cant build new ones, you propably lack CP or something else (consumer goods..etc).

User avatar
Fsansir
Corporal
Posts: 56
Joined: Tue Oct 09, 2012 8:40 pm

Sat Nov 15, 2014 4:27 pm

Use the game option of extended structure pool. You can augment it from a +50% to a +200%.

czert2
Brigadier General
Posts: 427
Joined: Sun May 06, 2012 1:33 am

Tue Nov 18, 2014 5:34 pm

ignore that and try it if it helps, if yes, then delete unneded misonary building somewhere (or another needed building), revert back to normal and then build as you like.
If it dosnt help then it means it is not building limit but problem lies somewhere else.

User avatar
Fsansir
Corporal
Posts: 56
Joined: Tue Oct 09, 2012 8:40 pm

Thu Nov 20, 2014 10:32 pm

I used that option and was the only thing that worked when I had the same problem you are having now. About the balance issue, in the same moment that you are playing with the AI and you need to build more missions than you are suposed to do, the balance is already brocken.

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