Tue May 27, 2014 5:25 pm
In most games, the AI can't manage its unifications (I've done a small modification that will sort out Italy in the 'help to improve' directory). So I'd suspect you won't face a united Germany, from observation, the chain seems to break apart quite early (around Schleswig-Holstein, though not sure about it).
However, I think that some of the events as part of the 1869-70 crises will fire anyway, its just that Prussia, as Prussia, won't look for war. So you will get the hit on your NM unless you go to war etc (I'm going on keeping an eye on France in my Italy game, the NM drop occurred as did the glorious Commune, but there was no Franco-Prussian War).
As to the end date. Afraid not, think that is placed in the .exe. You get the final screen, can have a look around the map but not give any more orders.
Laying aside that the game is already long, it makes some sense to have a cut off about then. Warfare is about to change a lot (tanks in PoN are hard hitting infantry which is fine, aircraft are fun but not critical), and you could argue that Communism and Fascism are about to change both inter-state actions and intra-state dynamics (ie you'd need a much more political approach to population loyalty etc).
AJE The Hero, The Traitor and The Barbarian
PoN Manufacturing Italy; A clear bright sun
RoP The Mightiest Empires Fall
WIA Burning down the Houses; Wars in America; The Tea Wars