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Suez Canal

Posted: Thu Jan 17, 2013 1:45 pm
by powloon1
I am approaching 1865 in my game and there is no sign yet of the Suez Canal being constructed. I am rapidly building a colonial empire in east Africa so obviously the opening of the canal is important for me.

Is the option to construct the canal only open to France or at some stage will the canal structure be added to all the major power structure pools? What if any bearing does the Suez Canal tech have?

Thanks in advance.

Posted: Thu Jan 17, 2013 1:59 pm
by Kensai
Only France can build it. But you could change that if France has no intention of doing this by itself...
(1) load France and build it, then go back and continue your game from your nation
(2) search the game files and copy-paste the ability to construct it for your own nation

Posted: Thu Jan 17, 2013 2:31 pm
by powloon1
Kensai wrote:Only France can build it. But you could change that if France has no intention of doing this by itself...
(1) load France and build it, then go back and continue your game from your nation
(2) search the game files and copy-paste the ability to construct it for your own nation


Thanks Kensai

If i was to script the change to add the structure and decision to Italy would I need to also remove the structure and decision from France ie can only one nation have the canal in its structure pool at any one time?

Posted: Fri Jan 18, 2013 9:33 am
by powloon1
I have run a script to give Italy the Suez regional decision and added the canal to my structure pool (in line with how the event works). This has worked up to the point that I now have the Suez regional decision available to play. However when I try to play the decision on Suez the tooltip is saying that the resulting structure would be invalid.

Have I missed anything?

Posted: Fri Jan 18, 2013 9:44 am
by loki100
Here us the script Iput together - its just a vastly pruned down variant of the French decision -

SelectFaction = $ITA
StartEvent = evt_nam_ITA_TheSuezCanalConstruction1859_Choice1|1|1|NULL|NULL|NULL|NULL

Actions
SelectFaction = $ITA
ChangeStrucPool = $Canal_Suez;1
ChgRgnDecisionFP = $rgdBuild_Suez_Canal;1

EndEvent

that has worked and in 488 turns from where I am I will be the proud owner of my very own canal ... :)

but in my game - for some reason, France has 'lost' the card it had about 5 years ago (when I was last fussing around on this issue)

Posted: Fri Jan 18, 2013 10:08 am
by powloon1
Thanks Loki. That was exactly what i ran. Perhaps I need to load up France and see what is going on.