Mowers wrote:Stick to a simple diplomatic model, a more basic model will give better results most of them. As much as I love paradox's work, Paradox's diplomatic model doesn't really work and is overly complex.
I don't know if I agree with you that Paradox's diplomatic model was overly complex, but I do agree it doesn't work.
I don't automatically favor complexity for complexity's sake, but I do feel the diplomatic model should be sufficiently complex. Too much simplicity may lead to an overly rigid and insipid system. I have faith that AGEOD will try to make the simplest model that still offers players interesting choices and yields realistic results within the framework of historical plausibility (yeah, I'm an idealist sometimes ).
VoN's diplomacy may be more or less complex than Paradox's. In some respects it may be more complex than Paradox's, perhaps less in others. I will guess (guess being the operative word), though, that there will be a net increase in complexity. I'm guessing this complexity will arise in there being more factors affecting international relations and how nations behave on the world stage. Bear in mind, my crystal ball is on the fritz, so anybody's guess (aside from the VoN dev and beta team's, who have a bit of an inside edge :niark is as good as mine.
On another note...VoN's official forums have opened up. w00t!