jay_winter
Conscript
Posts: 6
Joined: Mon Jul 04, 2011 6:01 pm

Distant unload not working after 1.02L

Mon Sep 12, 2011 6:04 pm

I have recently updated to beta patch 1.02L and now my game crashes whenever I click on the distant unload button. Is anybody having this problem as well? Has it been fixed in the "M" patch (which I plan to download and install today)? Should I go back to patch "i" and wait for the official 1.02?

Any help or suggestions would be welcome.

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yellow ribbon
Posts: 2245
Joined: Sun Jun 26, 2011 5:42 pm

Mon Sep 12, 2011 6:09 pm

you should every time use the latest patch (here MIKE),

if you mean the unload from ships by using the icon, instead drag and drop, yeah, there are now a couple of people who have experienced it, but not in all situations and not systematical

Caccio
Sergeant
Posts: 72
Joined: Fri May 15, 2009 5:19 pm
Location: Grand Rapids, Michigan

Tue Sep 13, 2011 1:32 am

I suggest going back to 1.01i. If you'll look at my post about an amphibious invasion, you'll see that your game won't crash, but you might lose your entire landing force to unexplained drowning. I guess it depends on your priorities.

deoved
Corporal
Posts: 50
Joined: Sat Jul 09, 2011 9:36 am

Tue Sep 13, 2011 6:09 am

My game also crush in 1.01m when i click on the distant unload button for most of my transport fleets. But one fleet in metropolian port is not affected by this. I generaly return fleets there, merge with "working" fleet, uses distant unload button. Then on second turn bug repeats and i need to merge fleets again.

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Joined: Sun Jun 26, 2011 5:42 pm

Tue Sep 13, 2011 10:22 am

"I suggest going back to 1.01i. If you'll look at my post about an amphibious invasion, you'll see that your game won't crash, but you might lose your entire landing force to unexplained drowning. I guess it depends on your priorities."

you are a bit to harsh me lad, your unexplainable problem of the message / lost troops is barely related to the critical termination of the program by using the disembark icon.

the problem with the automatic transport was reported as a bug one and a half week ago, some cannot even replicate it, some do confirm that it does not happen every time...

i my case i had not even one ctd in the whole September and i did invading Hawaii, Samoa etc and other places with other nations without encountering any of the two problems.
for one reason mainly: I NEVER used the icon... i use drag and drop, to keep it under control what situation is given in the province i want to enter.

however, with some nations you will have more than one PITA with "patch i" that makes it nearly unplayable within 20 years, all solved in "patch L" already.

just go to paradox, some even didnt understand that problems from "patch i" has been solved days ago and still claim under the patch before it would have been unplayable ;)

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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Tue Sep 13, 2011 1:27 pm

Is the crash repeatable, for a given force? If yes, then send me the saved game to phmalacher@ageod.net
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Joined: Sun Jun 26, 2011 5:42 pm

Tue Sep 13, 2011 1:29 pm

Pocus, Generalisimo asked the same some days ago, at Parradox...

EDIT:


IT IS ANNOUNCED BY POCUS TO BE FIXED ALREADY

and hotfix will be included in "patch N"

until then, unload troops via drag and drop manually.

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