How much attention was put into economic aspect of the game? Will it it be moddable? For example will I be able to pick choose gold currency? 100% Reserved bank? Will I be able to inflate my currency to increase my unit output? The devastating effect inflation has during prolonged wars(morale+export/Attrition+tariff+import >=? hyperinflation etc)? The simple punishment of inflation? Will we be able to incorporate a system similiar to AGEOD's American Civil War? Will we be able to choose between a command economy and quickly raise regiments(faster conquest) or will we be able to sell weapons to the populace (free markets) and let them create regiments on their own(prolonged war)? How far did you guys go at simulating a none-command free markets?
There's no need for details, a simple answer of " Yes/No, we have/haven't thought it out" would be good enough. Also if you guys already have talked about these questions in development.